This is just being set up!
- Edit textures
- Edit text
- Modify UI elements (graphics and functionality)
- Modify cutscene captions (time, order, text)
- Edit collision files (partially)
- Swapping music
- Swapping videos
- Silent Hill Origins Modding Tools (Download available in this repository)
- HxD or any Hex editor (https://mh-nexus.de/en/hxd/)
- R3Dsearch (Download available in this repository)
- RW Analyze (https://www.gta-modding.com/area/file-33-rw-analyze.html)
- Magic.TXD (https://www.gtagarage.com/mods/show.php?id=27862)
- XnViewMP (https://www.xnview.com/en/xnviewmp/)
- Foobar2000 (https://www.foobar2000.org/download)
- Vgmstream plugin (https://www.foobar2000.org/components/view/foo_input_vgmstream)
- Model files:
- .dff files for characters. They can be opened with Noesis. There are some scripts to edit these models, but they don't work with Origins models yet.
- .dff files for maps. They cannot be previewed yet, but their format can be explored with RW Analyze.
- .col files for map collisions. They can be opened and modified with my R3Dsearch tool.
- Audio files:
- .rws files, playable wtih Foobar2000
- Cutscene files:
- .pss files, playable with PSS Demux
- Menu files:
- .xml files for UI, can be modified with Notepad++
- SHO Modding Tools Tutorial (Herehttps://github.com/zealottormunds/SH0Modding/releases)
- R3DSearch Tutorial (Herehttps://github.com/zealottormunds/SH0Modding/releases/tag/R3DSearch)