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refactor(core): simplify fonts handling #4194
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Introduce a new flag `_NAME` for each font and reduce the usage of `_ENABLE` flag to purely compilation guard. [no changelog]
[no changelog]
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i think we will drop entire buffers.c/h when we get rid of old rendering, which will hopefully be soon enough. |
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Can the change of order in translation jsons cause some problems moving forward @matejcik ? If so, I can revert it and just define the The reason to start from |
yeah the ids are baked into the translation blobs, this would really mess up the upgrade/downgrade scenario. please revert. aside, I believe that there was a reason for skipping 0 for font index, but perhaps it doesn't apply anymore with this refactor? |
This commit removes the usage of macros for font data definitions. Instead, it includes data as const structs of newly introduced font_info_t type. [no changelog]
Change to the new structures and preserve manual changes. This commit also removes duplicated definition of nonprintable glyph for _UPPER fonts. [no changelog]
[no changelog]
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I reverted the re-assignment of font IDs. The PR is ready for review. For future reference: after we drop |
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overall comment: why not get rid of font_id_t
and instead use const struct font_info_t*
pervasively? then it's the responsibility of the (first) caller to pass in a valid font_info_t, and everyone else can look at the attributes directly.
then instead of FONT_NORMAL
being an enum value, you would use &FONT_NORMAL
as a pointer to a const struct font_info_t in all places
in Rust you would change pub enum Font
to
pub type FontInfo = ffi::font_info_t;
pub type Font = &'static FontInfo;
impl font to impl fontinfo, modify the self
owning arguments to references because FontInfo is no longer Copy/Clone, adjust the rest...
one thing we'd need to do is keep the mapping to translation blob font ids somewhere. presumably only in Rust? because it's only Rust that interfaces with translation blobs
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#ifndef _FONTS_TYPES_H |
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any particular reason you made this a separate file, instead of putting the data into fonts.h ?
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font_glyph_iter_t font_glyph_iter_init(const int font, const uint8_t *text, | ||
int font_height(font_id_t font_id) { | ||
const font_info_t *font_info = get_font_info(font_id); | ||
return font_info ? font_info->height : 0; | ||
} | ||
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int font_max_height(font_id_t font) { | ||
const font_info_t *font_info = get_font_info(font); | ||
return font_info ? font_info->max_height : 0; | ||
} | ||
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int font_baseline(font_id_t font) { | ||
const font_info_t *font_info = get_font_info(font); | ||
return font_info ? font_info->baseline : 0; | ||
} | ||
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kind of feels like those should be removed
How are we with this one? @obrusvit |
This PR aims to further simplify the font handling in
core
.The main objective was to get rid of the numerous macros, which are quite cumbersome to work with. This is achieved by introducing
struct font_info_t
which is filled with needed data for each font during font generation bygen_font.py
. Then there is a functionget_font_info
defined In thecore/embed/lib/fonts/fonts.c
which is used to access font data.Unfortunately, I was unable to get rid of the
FONT_MAX_HEIGHT
calculation as it must be done in compile time. However, there is only one usage so getting rid of it is perhaps feasible.trezor-firmware/core/embed/lib/buffers.h
Line 32 in 02533aa
TODO:
_UPPER
fonts seems not effective