sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
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An open source re-implementation of RollerCoaster Tycoon 2 🎢
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Nov 14, 2024 - C++
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
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Nov 13, 2024 - C++
Cross-platform Audio Visualizer
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Nov 13, 2024 - C
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
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Nov 6, 2024 - C++
SuperTux source code
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Nov 14, 2024 - C++
A retro multiplayer shooter
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Aug 20, 2024 - C++
MLT Multimedia Framework
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Nov 14, 2024 - C
OpenSoldat is a unique 2D (side-view) multiplayer action game
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May 26, 2024 - Pascal
An open source re-implementation of Chris Sawyer's Locomotion
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Nov 14, 2024 - C++
Created by SDL Community
Released 1998
- Followers
- 29 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia