Some assignments done during my undergraduate course.
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Updated
Feb 1, 2019 - C
Some assignments done during my undergraduate course.
An OpenGL and GLUT based 3D videogame, where the player has to complete different levels shooting the targets with a certain amount of bullets.
This project illustrates a simple solar system in a 3D space where the planets will have retrograde motion towards the sun.
Yet another graphic render lib
🍍Dive into a Sponge-tastic 3D world with intuitive controls and vibrant textures. 🌐
It has prepared 3D Models that can be rotating all around with keyboard commands. The models are Triangle, Cube, Rectangle, Circle. In this project, I have used C++ and OpenGL tools in Visual Studio 2019
This Pacman game is my term project during Level 1 Term 1 at BUET. It is a re-implementation of the classic Pacman game using OpenGL based iGraphics Library in C++ ___________________________________________ The demo video of the game :
An easy, portable, cross-platform, modular, API for making apps easily on raw C and OpenGL.
A small game made using OpenGL and various other libraries.
Subject of Computer Engineering in University of Granada.
A console based "Todo List and Reminder" application created using C & iGraphics (An OpenGL wrapper)
A simple example in OpenGL with a cube which rotates on its y-axis
Kotlin Game Language
This project shows how to perform the classical Polygon shading, Gouraud shading and Phong shading over 3D models using OpenGL.
This is a 3D scene built with OpenGL library [C++]
An OpenGL ES 1.1 framework for rendering Vertex Colors.
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