Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support simultaneous spinners #1

Merged
merged 9 commits into from
Nov 3, 2024
Merged

Support simultaneous spinners #1

merged 9 commits into from
Nov 3, 2024

Conversation

PondWader
Copy link
Collaborator

No description provided.

this.currentSymbol = this.frames[0];
this.framesLineCountCache.fill(-1);

this.tick();
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

was this a bug before? 👀 in that it would do the first tick/render after the tickMs rather than immediately

Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Yes 🫣, default tick speed was fast enough that it was barely noticeable.

@PondWader PondWader marked this pull request as ready for review November 3, 2024 15:22
@PondWader PondWader merged commit a536de0 into main Nov 3, 2024
3 checks passed
@PondWader PondWader deleted the simultaneous-spinners branch November 3, 2024 15:35
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants