Work in progress
Example project - https://github.com/bw2012/UE4VoxelTerrain
Demo video - https://www.youtube.com/watch?v=Z__-wuxeUsI
- Runtime terrain modification
- Procedural landscape/caves generation
- Level of details (experimental, still in progress)
- Up to 65535 terrain material (dirt, grass, sand, clay etc)
- Partially based on Transvoxel™ Algorithm by Eric Lengyel http://transvoxel.org/
- Tested with Unreal Engine 4.21.2
- Network multiplayer (experimental, WIP)
MIT license