Decreases the size of some fog areas on icy caves, slightly widens western cave tunnels #16735
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About The Pull Request
Pushes the fog near security further east
Confines the fog at the monorail station to this room
Fog close to refinery slightly shortened
Passage to monorail from refinery widened by 1-2 tiles
Why It's Good For The Game
Icy caves is a somewhat xeno sided map, hoping these changes will make it easier for the marines to get to and hold disks.
Changelog
🆑Joe13413
balance: Adjusted fog closest to each disk on Icy Caves, widened western cave passage to northwest disk
/:cl: