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Apply a modified Givens plane rotation.
npm install @stdlib/blas-base-drotm-wasm
Alternatively,
- To load the package in a website via a
script
tag without installation and bundlers, use the ES Module available on theesm
branch (see README). - If you are using Deno, visit the
deno
branch (see README for usage intructions). - For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the
umd
branch (see README).
The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.
To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.
var drotm = require( '@stdlib/blas-base-drotm-wasm' );
Applies a modified Givens plane rotation.
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float64Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
var param = new Float64Array( [ 0.0, 0.0, 2.0, -3.0, 0.0 ] );
drotm.main( 2, x, 2, y, 1, param );
// x => <Float64Array>[ ~-17.0, 2.0, ~-18.0, 4.0, 5.0 ]
// y => <Float64Array>[ ~8.0, ~13.0, 8.0, 9.0, 10.0 ]
The function has the following parameters:
- N: number of indexed elements.
- x: input
Float64Array
. - strideX: index increment for
x
. - y: input
Float64Array
. - strideY: index increment for
y
. - param: parameters for the modified Givens transformation
The N
and stride parameters determine how values in the strided arrays are accessed at runtime. For example, to apply a modified Givens plane rotation to every other element,
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float64Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
var param = new Float64Array( [ 0.0, 0.0, 2.0, -3.0, 0.0 ] );
drotm.main( 3, x, 2, y, 2, param );
// x => <Float64Array>[ ~-20.0, 2.0, ~-24.0, 4.0, ~-28.0, 6.0 ]
// y => <Float64Array>[ ~9.0, 8.0, ~15.0, 10.0, ~21.0, 12.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float64Array = require( '@stdlib/array-float64' );
// Initial arrays...
var x0 = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y0 = new Float64Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
var param = new Float64Array( [ 1.0, 0.0, 2.0, 3.0, 0.0 ] );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
drotm.main( 2, x1, 1, y1, 1, param );
// x0 => <Float64Array>[ 1.0, ~9.0, ~10.0, 4.0, 5.0 ]
// y0 => <Float64Array>[ 6.0, 7.0, 8.0, ~-2.0, ~-3.0 ]
Applies a modified Givens plane rotation using alternative indexing semantics.
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
var y = new Float64Array( [ 6.0, 7.0, 8.0, 9.0, 10.0 ] );
var param = new Float64Array( [ 0.0, 0.0, 2.0, -3.0, 0.0 ] );
drotm.ndarray( 2, x, 1, 0, y, 2, 1, param );
// x => <Float64Array>[ ~-20.0, ~-25.0, 3.0, 4.0, 5.0 ]
// y => <Float64Array>[ 6.0, ~9.0, 8.0, ~13.0, 10.0 ]
The function has the following additional parameters:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to apply a modified Givens plane rotation to every other element starting from the second element,
var Float64Array = require( '@stdlib/array-float64' );
var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float64Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );
var param = new Float64Array( [ 0.0, 0.0, 2.0, -3.0, 0.0 ] );
drotm.ndarray( 3, x, 2, 1, y, 2, 1, param );
// x => <Float64Array>[ 1.0, ~-22.0, 3.0, ~-26.0, 5.0, ~-30.0 ]
// y => <Float64Array>[ 7.0, ~12.0, 9.0, ~18.0, 11.0, ~24.0 ]
Returns a new WebAssembly module wrapper instance which uses the provided WebAssembly memory instance as its underlying memory.
var Memory = require( '@stdlib/wasm-memory' );
// Create a new memory instance with an initial size of 10 pages (640KiB) and a maximum size of 100 pages (6.4MiB):
var mem = new Memory({
'initial': 10,
'maximum': 100
});
// Create a BLAS routine:
var mod = new drotm.Module( mem );
// returns <Module>
// Initialize the routine:
mod.initializeSync();
Applies a modified Givens plane rotation.
var Memory = require( '@stdlib/wasm-memory' );
var oneTo = require( '@stdlib/array-one-to' );
var ones = require( '@stdlib/array-ones' );
var zeros = require( '@stdlib/array-zeros' );
var bytesPerElement = require( '@stdlib/ndarray-base-bytes-per-element' );
// Create a new memory instance with an initial size of 10 pages (640KiB) and a maximum size of 100 pages (6.4MiB):
var mem = new Memory({
'initial': 10,
'maximum': 100
});
// Create a BLAS routine:
var mod = new drotm.Module( mem );
// returns <Module>
// Initialize the routine:
mod.initializeSync();
// Define a vector data type:
var dtype = 'float64';
// Specify a vector length:
var N = 5;
// Define pointers (i.e., byte offsets) for storing three vectors:
var xptr = 0;
var yptr = N * bytesPerElement( dtype );
var pptr = 2 * N * bytesPerElement( dtype );
// Write vector values to module memory:
mod.write( xptr, oneTo( N, dtype ) );
mod.write( yptr, ones( N, dtype ) );
mod.write( pptr, ones( 5, dtype ) );
// Perform computation:
mod.main( N, xptr, 1, yptr, 1, pptr );
// Read out the results:
var viewX = zeros( N, dtype );
var viewY = zeros( N, dtype );
mod.read( xptr, viewX );
mod.read( yptr, viewY );
console.log( viewX );
// => <Float64Array>[ 2.0, 3.0, 4.0, 5.0, 6.0 ]
console.log( viewY );
// => <Float64Array>[ 0.0, -1.0, -2.0, -3.0, -4.0 ]
The function has the following parameters:
- N: number of indexed elements.
- xp: input
Float64Array
pointer (i.e., byte offset). - sx: index increment for
x
. - yp: input
Float64Array
pointer (i.e., byte offset). - sy: index increment for
y
. - pp: parameter
Float64Array
pointer (i.e., byte offset).
Applies a modified Givens plane rotation using alternative indexing semantics.
var Memory = require( '@stdlib/wasm-memory' );
var oneTo = require( '@stdlib/array-one-to' );
var ones = require( '@stdlib/array-ones' );
var zeros = require( '@stdlib/array-zeros' );
var bytesPerElement = require( '@stdlib/ndarray-base-bytes-per-element' );
// Create a new memory instance with an initial size of 10 pages (640KiB) and a maximum size of 100 pages (6.4MiB):
var mem = new Memory({
'initial': 10,
'maximum': 100
});
// Create a BLAS routine:
var mod = new drotm.Module( mem );
// returns <Module>
// Initialize the routine:
mod.initializeSync();
// Define a vector data type:
var dtype = 'float64';
// Specify a vector length:
var N = 5;
// Define pointers (i.e., byte offsets) for storing three vectors:
var xptr = 0;
var yptr = N * bytesPerElement( dtype );
var pptr = 2 * N * bytesPerElement( dtype );
// Write vector values to module memory:
mod.write( xptr, oneTo( N, dtype ) );
mod.write( yptr, ones( N, dtype ) );
mod.write( pptr, ones( 5, dtype ) );
// Perform computation:
mod.ndarray( N, xptr, 1, 0, yptr, 1, 0, pptr );
// Read out the results:
var viewX = zeros( N, dtype );
var viewY = zeros( N, dtype );
mod.read( xptr, viewX );
mod.read( yptr, viewY );
console.log( viewX );
// => <Float64Array>[ 2.0, 3.0, 4.0, 5.0, 6.0 ]
console.log( viewY );
// => <Float64Array>[ 0.0, -1.0, -2.0, -3.0, -4.0 ]
The function has the following additional parameters:
- ox: starting index for
x
. - oy: starting index for
y
.
- If
N <= 0
,x
andy
are left unchanged. - This package implements routines using WebAssembly. When provided arrays which are not allocated on a
drotm
module memory instance, data must be explicitly copied to module memory prior to computation. Data movement may entail a performance cost, and, thus, if you are using arrays external to module memory, you should prefer using@stdlib/blas-base/drotm
. However, if working with arrays which are allocated and explicitly managed on module memory, you can achieve better performance when compared to the pure JavaScript implementations found in@stdlib/blas/base/drotm
. Beware that such performance gains may come at the cost of additional complexity when having to perform manual memory management. Choosing between implementations depends heavily on the particular needs and constraints of your application, with no one choice universally better than the other. drotm()
corresponds to the BLAS level 1 functiondrotm
.
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var Float64Array = require( '@stdlib/array-float64' );
var drotm = require( '@stdlib/blas-base-drotm-wasm' );
var opts = {
'dtype': 'float64'
};
var x = discreteUniform( 10, 0, 100, opts );
console.log( x );
var y = discreteUniform( x.length, 0, 10, opts );
console.log( y );
var param = new Float64Array( [ 0.0, 0.0, 2.0, -3.0, 0.0 ] );
drotm.ndarray( x.length, x, 1, 0, y, -1, y.length-1, param );
console.log( y );
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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