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Adding program_options was suggested by @LNDF in PR #1349 on the main repo.
It seems that program_options is not a header-only library, so bringing it in via bcp the usual way was not enough. I also had to configure cmake to build program_options from its source code. This also requires other sub libraries of boost, so it brings in a lot of new files. I was able to confirm that shadPS4 builds on all platforms when pointing to this fork.
I'm very new to C++ and cmake, so please let me know if there's a better way of doing this.