To run: open "main.html".
This is multiplayer game, where player controls snake.
Snake dies in two cases: when it get out of the field when it smashes into another snake
Player gets as much scores as much other snakes are dead now.
There is some settings in the head of "game/game.js" as: ROUNDS - number of rounds PLAYERS_COUNT - count of players COLORS - array of basic colors for snakes default: 1 - Left/Right Arrow 2 - Q, A 3 - V, B 4 - Backspace, ` 5 - ' ] UCOLORS - array of colors for snakes. When snake is under the field UCOLORS using instead of COLORS CONTROLS - key codes for left and right (keyCode of keydown event)
There is some settings in the "game/snake.js" as: cangle - every game tic snake can turn on this angle (radian) cspeed - every game tic snake moves on cspeed (pixel) choleprob - probability of snake making hole cholebord - minimal count of tics between two holes choleminsize - minimal hole length cholemaxsize - maximal hole length
-- Sorry for my english