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Create Gameplay stubs (Sliderbreak, Tablet cover, Fingerlock, Mind block) #3868

Merged
merged 11 commits into from
Oct 3, 2020
29 changes: 29 additions & 0 deletions wiki/Gameplay/Fingerlock/en.md
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---
stub: true
tags:
- wrist lock
- wristlock
- wrist-lock
- finger-lock
- finger lock
---

# Fingerlock

*Not to be confused with [Notelock](/wiki/Beatmapping/Overall_difficulty#notelock) or [Mind block](/wiki/Gameplay/Mind_block).*

**Fingerlock** (alternatively spelt as `finger-lock` or `finger lock`) is a term used to describe the sensation of momentarily losing control of one's fingers whilst playing osu!. Although not a term specific to osu!, the term is widely used by players to communicate frustration with plays where a player knows when and where to press a [hit object](/wiki/Hit_object), but inexplicably just doesn't press the key, effectively creating a sensation where said finger feels as if it is "locked" in place. Hence the name, "fingerlock".

"Fingerlock" may occasionally be referred to as `wrist lock`, `wristlock`, `wrist-lock`.

## Causes

*Caution: Fingerlock is **not** a medical condition. Any alleged research or commonly-understood information respective to the osu! community as to its cause and/or long-term effects is **not considered to by scientific**. The osu! community is not qualified to give medical advice; do not use the osu! wiki to diagnose medical conditions.**

Fingerlock is a common sensation that happens to many veteran osu! players. The common consensus amongst most players is that fingerlock is generally no cause for alarm. However, if a player experiences persistent or painful fingerlock often, it is recommended that that player see a medical professional, as it may be the result of an underlying health condition.

A specific cause for fingerlock has neither been found nor generally understood yet. However, there are a few common habits that may cause or increase the chances of fingerlock: long play sessions (especially ones that retry the same [beatmap](/wiki/Beatmaps) repeatedly), bad posture or wrist position, or unnecessary strain on the wrist or fingers for extended periods of time. Regardless, fingerlock will most often occur once or twice during a play session as a result of simple hesitation or slow reaction time.

## Remedies & prevention

Currently, there are not any known "remedies" for fingerlock, and are often considered unnecessary, as fingerlock typically resolves itself shortly after it occurs. But in cases where it often recurs, many players will take breaks, stretch their fingers, or engage in other activities that are less dependent on said finger(s). The aforementioned remedies are also effective prevention strategies, although none of this is guaranteed.
24 changes: 24 additions & 0 deletions wiki/Gameplay/Mind_block/en.md
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---
stub: true
tags:
- mindblock
- mind-block
- mind block
- term
---

<!-- "the common consensus" and "widely believed" are really weasel-y phrases. it would be nice if this article could get a more neutral and/or researched view. -->

# Mind block

*Not to be confused with [Notelock](/Beatmapping/Overall_difficulty#notelock) or [Fingerlock](/wiki/Gameplay/Fingerlock).*

**Mind block** is a term used to describe when a player repeatedly fails or misses on what was a previously easy section of a [beatmap](/wiki/Beatmaps), often as a result of retrying said beatmap repeatedly. The term is named "mind block" since the event that it describes creates the sensation that the player's brain (mind) has been figuratively "blocked" from successfully obtaining a full combo or completing the aforementioned section.

## Causes

Mind block is often caused by heavy build-up of "useless [muscle memory](https://en.wikipedia.org/wiki/Muscle_memory "Wikipedia")" from constant, repeated, and quick retrying of a beatmap. Although no official science or research has been conducted on this specific phenomenon in osu!, it is widely believed by the community that during mind block, the player's mind is often bored, burned-out, or tired of doing the same patterns and hearing the same few seconds of music, that it struggles to focus and pay attention, and thus struggles to develop new muscle memory.

## Remedies & prevention
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Many players often remedy and prevent mind block by taking breaks or playing different beatmaps, as it is common consensus among osu! players that giving the mind a break from osu! will allow it to rest, reflect, and recuperate. Likewise, many players will often switch playing beatmaps after so many attempts *before* mind block occurs to allow for better focus on other beatmaps.
17 changes: 17 additions & 0 deletions wiki/Gameplay/Slider_break/en.md
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---
stub: true
tags:
- sliderbreak
- slider-break
- slider break
- combo break
- combobreak
- combo-break
- SB
---

# Slider break

**Slider break** (sometimes abbreviated as *SB*) is a term used to describe the act of breaking one's combo via a partially-completed [slider](/wiki/Hit_object/Slider). Slider breaks can occur in three different ways: missing the head of a slider whilst still completing or partially-completing the body, letting go of a slider at any point of its duration, or not collecting all of the slider ticks. All three "ways" are collectively called a "slider break" and will break the player's combo. Receiving a slider break during a play will result in a `100` being received and will break the combo, but will not count as a miss.

*Note: A play that has no misses, but contains one or more slider breaks will result in an S grade (or Silver S) being received, assuming that all [Accuracy](/wiki/Accuracy) requirements have been met to receive in an S grade.*
39 changes: 39 additions & 0 deletions wiki/Gameplay/Tablet_cover/en.md
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---
stub: true
tags:
- tablet
- scratch
- nibwear
- tablet cover
---

<!-- TODO:
- add images for DIY and store-bought tablet covers
- include information on the materials used for manufactured tablet covers -->

# Tablet cover

<!--See also: [Tablet](link)-->

A **tablet cover** is a sheet of protective material special that encases or sticks onto the surface of a graphics tablet for additional protection. Said covers are similar to smartphone [screen protectors](https://en.wikipedia.org/wiki/Screen_protector "Wikipedia"), with the only significant differences being shape and design. And although tablet covers ultimately serve the same purpose of most other device screen protectors, tablet covers are often specifically designed to reduce nibwear, prolong the lifespan of said tablet, and protect the surface of the tablet from scratches. Some tablet covers—namely ones designed specifically for osu!—can also create a surface that is more glossy, smooth, or rough, depending on the type and preferences of the user.

Tablet covers often come in a form that is almost identical to smartphone screen protectors, except for the fact that the side that sticks only uses a strip of sticky material along the outer edges of the protective material. This is to avoid damage with the actual tablet surface's material, and allows for the use of pressure sensitivity and other features for digital drawing.

## DIY vs. manufactured

Many forum posts that ask about where to buy or make tablet covers often mention how easy it is to create one. Common DIY tablet covers use a variety of materials that can be found at home or in-store for relatively cheap. Whereas manufactured tablet covers often use specialized materials to reduce nibwear and last longer.

### DIY

Many players will often claim that DIY tablet covers "do the job" and are thus favorable due to their low-cost and accessibility. DIY tablet covers often use materials that can be found in most households and are often held down via tape or some heavy object.

Common DIY tablet cover materials often use one or more of the following materials:

- Book film
- Laminated paper
- Bill strips
- Glass screen protectors

### Manufactured

Manufactured or store-bought tablet covers are often made of more specialized materials that cannot be easily found or easily shaped/created in most households. Online stores and distributors are popular distributors of such covers. They will often have a texture that is glossy, matte, or similar to smartphone screen protectors.
4 changes: 4 additions & 0 deletions wiki/Gameplay/en.md
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- [Accuracy](/wiki/Gameplay/Accuracy)
- [Drain Time](/wiki/Gameplay/Drain_Time)
- [Fingerlock](/wiki/Gameplay/Fingerlock)
- [Mind block](/wiki/Gameplay/Mind_block)
- [Play Time](/wiki/Gameplay/Play_Time)
- [Slider break](/wiki/Gameplay/Slider_break)
- [Spectate](/wiki/Gameplay/Spectate)
- [Tablet cover](/wiki/Gameplay/Tablet_cover)

<!-- TODO: category needs some fleshing out and this index probably shouldn't be empty -->