v (thumbnail links to intro video) v
Cybin is a dependency-light, LuaJIT-based audio programming environment suitable for realtime performance and offline rendering. Unlike many popular multimedia programming environments, it strives to do everything in one place all at once, and its strength and weakness lies in completely reinventing the wheel in order to offer the user sample-accurate timing and complete control.
The best way to understand Cybin is to understand what it does, and by extension, what it does not do.
What it does is provide the user with:
- a Lua interpreter that calls a yet-to-be-defined function called
__process
that recieves an arbitrary number of audio samples (one per channel) and outputs an arbitrary number of audio samples (one per channel) every 1/cybin.samplerate
seconds - a global table called
cybin
that provides some basic audio/music utilties that would be difficult or impossible to provide adequately using a Lua interpreter alone (audio system info, MIDI I/O, audio file handling, etc...) - a set of command line arguments that may be used to configure your Cybin environment
- multiple optional libraries that contain opinionated sets of tools for creating music and manipulating audio in Lua
- a seamless way to transition from realtime performance and production to offline rendering
What it does not do is:
- tell the user how to make music
- tell the user what is or is not music
- tell the user it should be used to make music
- tell the user it should or should not be used for any particular purpose
- anything else
- Make sure you've got a C++ compiler
- Install
LuaJIT
,JACK
, andlibsndfile
(MacOS dependencies are available through brew) - Install
git
- Run
cd && git clone https://github.com/efairbanks/cybin.git && cd cybin
- Run
./LINUX_BUILD.SH
orMACOS_BUILD.SH
depending on your platform (Windows support hopefully coming soon) - Put
export PATH=$PATH:~/cybin
in your.bash_profile
or other shell startup file (or symlink to thecybin
executable, whatever floats your boat)
- Install
Emacs
- Place the following into your Emacs init file (
~/.emacs
,~/.emacs.el
, or~/.emacs.d/init.el
)
(add-to-list 'load-path "~/cybin")
(autoload 'cybin-mode "cybin-mode" "Cybin editing mode." t)
(add-to-list 'auto-mode-alist '("\\.cybin$" . cybin-mode))
(add-to-list 'interpreter-mode-alist '("cybin" . cybin-mode))
C-c C-c
->execute line
C-c C-b
->execute file
C-c C-e
->execute block/paragraph
caveats: The way emacs traditionally sends blocks of code to subprocesses has something like a 1kB character limit, so large blocks should be broken up or imported using dofile()
or require()
.
- Few dependencies (relatively speaking) (done)
- Real-time, from-scratch audio synthesis in LUA (done)
Real-time, from-scratch video & image synthesis with LUA and OpenGL (tbd)(this coming eventually as a separate-but-related utility)- Seamless transition from live performance to high-quality offline rendering (done)
- A robust standard library of real-time-capable audio manipulation and synthesis utilities all written in Lua (done)