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    • pysc2

      Public
      StarCraft II Learning Environment
      Python
      Apache License 2.0
      1.2k200Updated Apr 10, 2018Apr 10, 2018
    • Hack The Brain Dublin 2017 Project
      Processing
      2000Updated Jun 15, 2017Jun 15, 2017
    • Hack The Brain Dublin 2017 Project
      C++
      0200Updated Jun 12, 2017Jun 12, 2017
    • Hack The Brain Dublin 2017 Project
      MATLAB
      1100Updated Jun 11, 2017Jun 11, 2017
    • Hack The Brain Dublin 2017 Project
      Arduino
      1000Updated Jun 11, 2017Jun 11, 2017
    • The HTB Dublin Repository aims at facilitating the way you make things work. Therefore, the HTB repository has a bunch of code that you can use to easily develop your application. Furthermore, you can have access in the HTB repository to the full or partial code and/or patches for the specific projects that were developed during the past HTB Hac…
      3200Updated Jun 9, 2017Jun 9, 2017
    • Corteza

      Public
      Hack The Brain Dublin 2017 Project
      1000Updated Jun 9, 2017Jun 9, 2017
    • Hack The Brain Dublin 2017 Project
      Python
      2100Updated Jun 7, 2017Jun 7, 2017
    • Hack The Brain Dublin 2017 Project
      1100Updated Jun 6, 2017Jun 6, 2017
    • Hack The Brain Dublin 2017 Project
      1000Updated Jun 6, 2017Jun 6, 2017
    • EverFail

      Public
      Hack The Brain Dublin 2017 Project
      0000Updated Jun 6, 2017Jun 6, 2017
    • Hack The Brain Dublin 2017 Project
      0000Updated Jun 6, 2017Jun 6, 2017
    • Project With the onset of AI and autonomous systems replacing jobs previously reserved for humans, how might cognitive wellness and therapeutic practices look like in the future? We present Bisensorial, a wearable technology that uses sound and haptic vibration stimulation to induce calmness. Unlike many other sensory stimulation and mental stat…
      1000Updated Jun 6, 2017Jun 6, 2017
    • B-vr

      Public
      B-vr is a visual scene portable to VR which is driven by the eeg signal provided by the EMOTIVE eeg. We use its gyroscope to drive the view on flat screens projections.
      Lua
      4630Updated Jan 9, 2017Jan 9, 2017
    • Python
      0100Updated Dec 7, 2016Dec 7, 2016
    • The EEG activated kinetic worm can move and breathe using its pneumatic muscles made of 24 tires. Extra eight tires are constantly inflated and form a sculpture skeleton
      Pure Data
      2100Updated Dec 6, 2016Dec 6, 2016
    • The project embodies the EEG signal in a simple and comprehensible manner, making the participants aware of the neural activity linked to the ongoing mental processes in their brain.
      Pure Data
      2700Updated Dec 4, 2016Dec 4, 2016
    • To clarify what succeeds life, we will ask to guinea pigs and modelise their thoughts as a cloud of covariances. We will then immortalize the resulting clouds on their mobile phone. Will the guinea pigs accept to share their mind ? Will the guinea pigs accept to share their smartphone ?
      0000Updated Dec 4, 2016Dec 4, 2016
    • Here we present patches which you can use as a preset for your work on this Hackathon. All patches are created in OpenVibe with some additional python scripts.
      Python
      3001Updated Dec 4, 2016Dec 4, 2016
    • Hackaton Hack-The-Brain project of reading emotion in real time with Biosemi ActiveTwo EEG
      5301Updated Dec 4, 2016Dec 4, 2016
    • Second project was to create a visualisation of beta to alpha waves ratio. With this we have been also looking into cordance and corcondance and its use in detecting depression.
      0000Updated Dec 4, 2016Dec 4, 2016
    • psychodeo

      Public
      The aim of the project is to create an interactive neurofeedback that could help the person to learn to decrease the stimulated level of arousal and/or induce a relaxed state in the person after an exposition to short-term arousal.
      0000Updated Dec 4, 2016Dec 4, 2016
    • In our prototype, we would like to map emotions into a valence-arousal plane. Conventionally, the user is exposed to a (visual) stimuli which will lead to voltage changes in the brain. The EEG is recorded from which noise and artifacts are removed.
      1200Updated Dec 3, 2016Dec 3, 2016
    • InSync

      Public
      We want people to be in synchrony with themselves and others. In some situations, this synchrony is distorted. For example, ADHD children are shown to have a theta/beta ratio that is significantly higher than normal. To restore this ratio, we designed am EEG based system that can bring one’s brainwaves back in sync.
      2000Updated Dec 3, 2016Dec 3, 2016
    • PsySim

      Public
      The subject undergoing the simulation, is prepared by placing a set of VR goggles, and during the experience Jennifer Kanary interacts with the subject to provide an additional layer of dissonance to the experienceScientific evidence point to altered neurophysiological signatures in the brain of psychotic patients.
      0000Updated Dec 3, 2016Dec 3, 2016
    • We are interested in exploring the possibility of other cognitive sites in the body, other than the brain. We decided to focus on the gut-brain connection because the gut greatly influence our psychological, emotional and cognitive well-being and viceversa. We created an installation called 'Brainy-Gutty' which explores the gut-brain connection …
      0200Updated Dec 2, 2016Dec 2, 2016
    • The T-Stress is a piece of clothing that is easy to wear for office employees. It signals when someone’s stress level is high by measuring the person’s EEG and translating it into the clothing color.
      1200Updated Dec 1, 2016Dec 1, 2016
    • Rumination means a thought spiral you get into when you drop concentration and your mind starts wandering. When you suffer from depression this becomes a negative thought spiral and we wanted to create a EEG based product that makes sure you get some positive input
      0000Updated Dec 1, 2016Dec 1, 2016
    • App using OpenBCI project using EEG data to prevent people with Narcoleptia to fall asleep in dangerous situations.
      JavaScript
      MIT License
      2300Updated Dec 1, 2016Dec 1, 2016
    • An installation in which the individual and group engagement EEG scores are indicated through a type of LED interface. When the engagement score reaches a certain mark (0.7), the LEDs change colour.
      Python
      0100Updated Nov 30, 2016Nov 30, 2016