Releases: mrmangohands/sodium-fabric
Sodium 1.16.1 Backport 0.2.0+build.17
Unofficial backport of Sodium with a toggle added for planar fog. This build contains a number of upstream changes, and additionally makes the entity culling option have no effect on the entity count in the top left of the debug hud, so speedrunners can now exploit that ("microlense") with entity culling on. On the other hand entity culling now disables the blockentities entry in the rendering section of the profiler, so it'll need to be off if you want to exploit that ("pie ray"). This is to prevent the option giving any sort of advantage over vanilla for locating chests and such.
Sodium 1.16.1 Backport 0.1.1-SNAPSHOT+2021-02-12
Unofficial backport of Sodium with a toggle added for planar fog. This build fixes for a number of visual issues, as well as the entity distance slider.
Sodium 20w14infinite Backport 0.1.1-SNAPSHOT+2020-12-10
Regular users want the file ending in 2020-12-10.jar
, the rest are for developers only and won't work.
This snapshot adds occlusion culling for planar fog, meaning its performance impact in the nether should be drastically reduced. Notable differences from the last official releases of Sodium include a fix for the memory leak affecting speedrunners, a new implementation of the 4.3 chunk renderering backend (from upstream) that works on AMD's proprietary OpenGL driver, and of course the inclusion of planar fog.
Sodium 1.16.1 Backport 0.1.1-SNAPSHOT+2020-12-10
Regular users want the file ending in 2020-12-10.jar
, the rest are for developers only and won't work.
This snapshot adds occlusion culling for planar fog, meaning its performance impact in the nether should be drastically reduced. Notable differences from the last official releases of Sodium include a fix for the memory leak affecting speedrunners, a new implementation of the 4.3 chunk renderering backend (from upstream) that works on AMD's proprietary OpenGL driver, and of course the inclusion of planar fog.
Sodium 1.15.2 Backport 0.1.1-SNAPSHOT+2020-12-10
Regular users want the file ending in 2020-12-10.jar
, the rest are for developers only and won't work.
This snapshot adds occlusion culling for planar fog, meaning its performance impact in the nether should be drastically reduced. Notable differences from the last official releases of Sodium include a fix for the memory leak affecting speedrunners, a new implementation of the 4.3 chunk renderering backend (from upstream) that works on AMD's proprietary OpenGL driver, and of course the inclusion of planar fog.
Sodium 1.16.1 Backport 0.1.1-SNAPSHOT+2020-11-30
Regular users want the file ending in 2020-11-30.jar
, the rest are for developers only and won't work.
This build contains a workaround for a memory leak identified in GlobalRenderContext a few days ago. Testing has confirmed that this was in fact the leak affecting speedrunners, and that the workaround is effective. Upstream has been made aware of the source of the issue and will likely be refactoring the relevant code more heavily when addressing it. This build also adds a new option for planar fog, which is vanilla behavior when GL_NV_fog_distance is unavailable (such as when using an intel or amd gpu on windows or linux). This option looks worse, and disables fog occlusion meaning it runs worse as well, but can be used to see more chunks, particularly in the nether.
Sodium 1.16.1 Backport 0.1.1-SNAPSHOT-2020-11-06
This is an unofficial backport of the latest Sodium snapshot to Minecraft 1.16.1. It contains a number of fixes and improvements made since the last official release, including a fix for the memory leak affecting speedrunners, and a new implementation of the 4.3 renderer that works for AMD GPUs on Windows. Users with AMD GPUs are strongly recommended to switch to the 4.3 renderer in Video Settings -> Advanced
, as it usually offers the best performance by a large margin. In official releases Windows systems with AMD GPUs are blacklisted from using it, so launching those builds will switch you back to the 3.0 renderer. Unfortunately the new implementation is broken for Intel GPUs on Windows, which are now blacklisted from using it.
If you're just looking to use the mod you need sodium-1.16.1-backport-0.1.1-SNAPSHOT-2020-11-06.jar
, the other files are for developers.
Edit: Seems the leak causing issues is elsewhere
Sodium 1.15.2 Backport 0.1.1-SNAPSHOT-2020-11-06
This is an unofficial backport of the latest Sodium snapshot to Minecraft 1.15.2. It contains a number of fixes and improvements made since the last official release, including a fix for the memory leak affecting speedrunners, and a new implementation of the 4.3 renderer that works for AMD GPUs on Windows. Users with AMD GPUs are strongly recommended to switch to the 4.3 renderer in Video Settings -> Advanced
, as it usually offers the best performance by a large margin. In official releases Windows systems with AMD GPUs are blacklisted from using it, so launching those builds will switch you back to the 3.0 renderer. Unfortunately the new implementation is broken for Intel GPUs on Windows, which are now blacklisted from using it.
If you're just looking to use the mod you need sodium-1.15.2-backport-0.1.1-SNAPSHOT-2020-11-06.jar
, the other files are for developers.
Edit: Seems the leak causing issues is elsewhere
Sodium 20w45a Port 0.1.1-SNAPSHOT-2020-11-06
This is an unofficial port of the latest Sodium snapshot to Minecraft 20w45a. It contains a number of fixes and improvements made since the last official release, including a fix for the memory leak affecting speedrunners, and a new implementation of the 4.3 renderer that works for AMD GPUs on Windows. Users with AMD GPUs are strongly recommended to switch to the 4.3 renderer in Video Settings -> Advanced
, as it usually offers the best performance by a large margin. In official releases Windows systems with AMD GPUs are blacklisted from using it, so launching those builds will switch you back to the 3.0 renderer. Unfortunately the new implementation is broken for Intel GPUs on Windows, which are now blacklisted from using it.
If you're just looking to use the mod you need sodium-20w45a-port-0.1.1-SNAPSHOT-2020-11-06.jar
, the other files are for developers.
Edit: Seems the leak causing issues is elsewhere