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Feature/community 1.8 #1188
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Feature/community 1.8 #1188
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…OAIFourier; extended MOAILayer to accept drawing functions in overlay/underlay tables (in addition to renderables); fixed possible glitch in MOAIScriptDeck implementation
…d extended MOAIStreamAdapter to support it
Conflicts: src/moai-sim/MOAIDraw.cpp src/moai-sim/MOAIParticlePexPlugin.cpp src/moai-sim/MOAIShaderProgram.h src/moai-sim/host.cpp src/zl-util/headers.h xcode/libmoai/libmoai.xcodeproj/project.pbxproj xcode/osx/moai-osx.xcodeproj/project.pbxproj
…eproc to iOS host
MOAIBox2DWorld::_getRayCast doesn't multiply the incoming raycast coordinates by self->mUnitsToMeters. This change fixes that.
…ultParent being ignored)
add missing mUnitsToMeters multiply to _getRayCast
…parents on creation
Conflicts: src/moai-sim/MOAITextDesignParser.cpp src/moai-sim/MOAITextDesignParser.h src/moai-sim/MOAITextDesigner.h src/moai-sim/MOAITextLabel.h src/zl-util/ZLRect.h xcode/libmoai/libmoai.xcodeproj/project.pbxproj xcode/libmoai/libmoai.xcodeproj/project.xcworkspace/xcshareddata/libmoai.xcscmblueprint
fix paths in vs2015 projects
There are still some references that need to be updated (OpenSSL ->Mbedtls). |
test |
…by 1024 to match MOAITexture_MemoryUse_SDFS format with k
test |
Free the newly allocated string, not the local buffer
Fix Texture Memory reporting
…bly caught this and freaked out.
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This includes all changes from community-175 but: