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node-screenlogic

This is a Node.JS library for interfacing with Pentair ScreenLogic systems over your local network or remotely through the Pentair dispatcher. Local connections require a Pentair ScreenLogic device on the same network (a network which supports UDP broadcasts).

Tested with a Pentair ScreenLogic system on firmware versions 5.2 Build 736.0 Rel, 5.2 Build 738.0 Rel

Usage

See example.js for an example of interfacing with the library. Broadly, import the library with

const ScreenLogic = require('node-screenlogic');

then for local connections create a new ScreenLogic unit finder with

new ScreenLogic.FindUnits();

Hook its serverFound event with

.on('serverFound', function(server) { })

and call it via search(). This performs a UDP broadcast on 255.255.255.255, port 1444, so ensure your network supports UDP broadcasts and the device is on the same subnet.

Alternatively, to find a unit remotely, create a new ScreenLogic remote login with

new ScreenLogic.RemoteLogin('Pentair: xx-xx-xx')

Hook its gatewayFound event with

.on('gatewayFound', function(unit) { })

and call it via connect(). This opens a TCP connection to screenlogicserver.pentair.com, port 500.

When a local or remote server is found, create a new UnitConnection with

new ScreenLogic.UnitConnection(server);

or

new ScreenLogic.UnitConnection(unit.port, unit.ipAddr, '1234')

where '1234' is the remote login password.

Once you've connected with connect(), there are a number of methods available and corresponding events for when they've completed successfully. See UnitConnection API reference.

All communication with a ScreenLogic unit is done via TCP, so responses will come back in the order they were requested.

Notes

Contributions welcome. There are lots of available messages supported by ScreenLogic that the app doesn't support yet, but can be added pretty easily as needed.

Packet format

All ScreenLogic packets are sent with an 8-byte header. The first 2 bytes are a little-endian-encoded sender ID (which is normally specified when making the original request). The second 2 bytes are a little-endian-encoded message ID. The final 4 bytes are a little-endian-encoded length of the data payload on the packet. The data payload is handled per-message.

API Reference

Pull requests to document undocumented properties are most welcome.

FindUnits

constructor()

Examples:

const ScreenLogic = require('node-screenlogic');

var finder = new ScreenLogic.FindUnits();

search()

Begins a UDP broadcast search for available units.

close()

Closes the socket.

Events

  • serverFound - Indicates that a ScreenLogic unit has been found. Event handler receives a UnitConnection object.

Examples:

finder.on('serverFound', function(server) {
  var client = new ScreenLogic.UnitConnection(server);
})
  • error - Indicates that an unhandled error was caught (such as the connection timing out)

RemoteLogin

constructor(systemName)

Argument is the name of a system to connect to in "Pentair: xx-xx-xx" format.

Example:

const ScreenLogic = require('./index');

var remoteLogin = new ScreenLogic.RemoteLogin('Pentair: xx-xx-xx');

connect()

Connects to the dispatcher service and searches for the unit passed to its constructor.

close()

Closes the connection

Events

  • gatewayFound - Indicates that the search for the named unit has completed (may or may not be successful). Event handler receives a SLGetGatewayDataMessage argument.
  • error - Indicates that an unhandled error was caught (such as the connection timing out)

UnitConnection

constructor(server)

Argument is a server returned from FindUnits serverFound event.

Examples:

finder.on('serverFound', function(server) {
  var client = new ScreenLogic.UnitConnection(server);
})
remoteLogin.on('gatewayFound', function(unit) {
  if (unit && unit.gatewayFound) {
    var client = new ScreenLogic.UnitConnection(unit.port, unit.ipAddr, '1234'));
  }
});

constructor(port, address, password)

Port is an integer. Address is an IPv4 address of the server as a string. Password is optional; should be the 4-digit password in string form, e.g. '1234'.

Examples:

var client = new ScreenLogic.UnitConnection(80, '10.0.0.85', '1234')

connect()

Connects to the server passed to its constructor.

Examples:

var client = new ScreenLogic.UnitConnection(server);
client.connect();

close()

Closes the connection.

getVersion(senderId)

Requests the system version string from the connected unit. Emits the version event when the response comes back. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getPoolStatus(senderId)

Requests pool status from the connected unit. Emits the poolStatus event when the response comes back. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getChemicalData(senderId)

Requests chemical data from the connected unit (may require an IntelliChem or similar). Emits the chemicalData event when the response comes back. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getSaltCellConfig(senderId)

Requests salt cell status/configuration from the connected unit (requires an IntelliChlor or compatible salt cell). Emits the saltCellConfig event when the response comes back. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getControllerConfig(senderId)

Requests controller configuration from the connected unit. Emits the controllerConfig event when the response comes back. senderId isan optional 16-bit integer and will be present as the senderId field on the returned message.

setCircuitState(controllerId, circuitId, circuitState, senderId)

Activates or deactivates a circuit. See SLSetCircuitStateMessage documentation for argument values. Emits the circuitStateChanged event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

setSetPoint(controllerId, bodyType, temperature, senderId)

Sets the heating setpoint for any body. See SLSetHeatSetPointMessage documentation for argument values. Emits the setPointChanged event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

setHeatMode(controllerId, bodyType, heatMode, senderId)

Sets the preferred heat mode. See SLSetHeatModeMessage documentation for argument values. Emits the heatModeChanged event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

sendLightCommand(controllerId, command, senderId)

Sends a lighting command. See SLLightControlMessage documentation for argument values. Emits the sentLightCommand event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

Note that better/more complete handling of lighting is desired, but I have yet to find all the commands I need to implement to make that happen. This currently sends each command to all lights and there is no ability to send to an individual light. Pull requests adding more functionality here would be most welcome.

setSaltCellOutput(controllerId, poolOutput, spaOutput, senderId)

Sets the salt cell's output levels. See SLSetSaltCellConfigMessage documentation for argument values. Emits the setSaltCellConfig event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getScheduleData(scheduleType, senderId)

Retrieves a list of schedule events of the specified type. See SLGetScheduleData documentation for argument values. Emits the getScheduleData event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

addNewScheduleEvent(scheduleType, senderId)

Adds a new event to the specified schedule type. See SLAddNewScheduleEvent documentation for argument values. Emits either the addNewScheduleEvent or scheduleChanged event when response is acknowledged (listen for both). senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

deleteScheduleEventById(scheduleId, senderId)

Deletes a scheduled event with specified id. See SLDeleteScheduleEventById documentation for argument values. Emits the deleteScheduleById or scheduleChanged event when response is acknowledged (listen for both). senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

setScheduleEventById(scheduleId, circuitId, startTime, stopTime, dayMask, flags, heatCmd, heatSetPoint, senderId)

Configures a schedule event. See SLSetScheduleEventById documentation for argument values. Emits the setScheduleEventById or scheduleChanged event when response is acknowledged (listen for both). senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

setCircuitRuntimebyId(circuitId, runTime, senderId)

Configures default run-time of a circuit, usually referred to as the 'egg timer'. This also applies to 'run-once' programs as this will set the length of the program. See SLSetCircuitRuntimeById documentation for argument values. Emits the setCircuitRuntimeById event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getPumpStatus(pumpId, senderId)

Gets information about the specified pump. See SLGetPumpStatus documentation for argument values. Emits the getPumpStatus event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

setPumpFlow(pumpId, circuitId, setPoint, isRPMs, senderId)

Sets flow setting for a pump/circuit combination. See SLSetPumpFlow documentation for argument values. Emits the setPumpFlow event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

cancelDelay(senderId)

Cancels any delays on the system. See SLCancelDelay documentation. Emits the cancelDelay event when response is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

addClient(clientId, senderId)

Registers to receive updates from controller when something changes. Takes a random number clientId to identify the client. Emits the poolStatus event when something changes on the controller, and the addClient event when the request to add a client is acknowledged. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

removeClient(clientId, senderId)

No longer receive poolStatus messages from controller. Emits the removeClient event when the request to remove a client is acknowledged. Takes a random number clientId that should match a previously registered client with addClient. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

getSystemTime(senderId)

Retrieves the current time the system is set to. Emits the getSystemTime event when response is received. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

setSystemTime(date, adjustForDST, senderId)

Sets the current date and time of the ScreenLogic system. Emits the setSystemTime event when request is acknowledged. date must be a Date instance holding the date/time to set, and adjustForDST must be a boolean indicating whether the system should adjust for daylight saving time or not. senderId is an optional 16-bit integer and will be present as the senderId field on the returned message.

Events

  • loggedIn - Indicates that a connection to the server has been established and the login process completed. get methods can be called once this event has been emitted.
  • version - Indicates that a response to getVersion() has been received. Event handler receives a SLVersionMessage object.
  • poolStatus - Indicates that a response to getPoolStatus() has been received. Event handler receives a SLPoolStatusMessage object.
  • chemicalData - Indicates that a response to getChemicalData() has been received. Event handler receives a SLChemDataMessage object.
  • saltCellConfig - Indicates that a response to getSaltCellConfig() has been received. Event handler receives a SLSaltCellConfigMessage object.
  • controllerConfig - Indicates that a response to getControllerConfig() has been received. Event handler receives a SLControllerConfigMessage object.
  • circuitStateChanged - Indicates that a response to setCircuitState() has been received. Event handler receives a SLSetCircuitStateMessage object.
  • setPointChanged - Indicates that a response to setSetPoint() has been received. Event handler receives a SLSetHeatSetPointMessage object.
  • heatModeChanged - Indicates that a response to setHeatMode() has been received. Event handler receives a SLSetHeatModeMessage object.
  • sentLightCommand - Indicates that a response to sendLightCommand() has been received. Event handler receives a SLLightControlMessage object.
  • setSaltCellConfig - Indicates that a response to setSaltCellOutput() has been received. Event handler receives a SLSetSaltCellConfigMessage object.
  • getScheduleData - Indicates that a response to getScheduleData() has been received. Event handler receives a SLGetScheduleData object.
  • addNewScheduleEvent - Indicates that a response to addNewScheduleEvent() has been received which contains the created scheduleId to be used later for setting up the properties. Event handler receives a SLAddNewScheduleEvent object.
  • deleteScheduleById - Indicates that a response to deleteScheduleById() has been received. Event handler receives a SLDeleteScheduleEventById object.
  • setScheduleEventById - Indicates that a response to setScheduleEventById() has been received. Event handler receives a SLSetScheduleEventById object.
  • scheduleChanged - Indicates that a response to adding, deleting, or setting a schedule has been received. Event handler receives nothing. This seems to be arbitrarily returned sometimes instead of a normal ack by the system.
  • setCircuitRuntimeById - Indicates that a response to setCircuitRuntimeById() has been received. Event handler receives a SLSetCircuitRuntimeById object.
  • getPumpStatus - Indicates that a response to getPumpStatus() has been received. Event handler receives a SLGetPumpStatus object.
  • setPumpFlow - Indicates that a response to setPumpFlow() has been received. Event handler receives a SLSetPumpFlow object.
  • cancelDelay - Indicates that a response to cancelDelay() has been received. Event handler receives a SLCancelDelay object.
  • addClient - Indicates that a response to addClient() has been received. Event handler receives a SLAddClient object.
  • removeClient - Indicates that a response to removeClient() has been received. Event handler receives a SLRemoveClient object.
  • getSystemTime - Indicates that a response to getSystemTime() has been received. Event handler receives a SLGetSystemTime object.
  • setSystemTime - Indicates that a response to setSystemTime() has been received. Event handler receives a SLSetSystemTime object if the request was valid, or null if the request was invalid (input parameters were not of the required types).
  • loginFailed - Indicates that a remote login attempt via supplying a system address and password to UnitConnection has failed likely due to the incorrect password being used.
  • badParameter - Indicates that a bad parameter has been supplied to a function. This can be triggered, for example, by sending the wrong controller ID to a set function.
  • error - Indicates that an unhandled error was caught (such as the connection timing out)
  • unknownCommand - Indicates that an unknown command was issued to ScreenLogic (should not be possible to trigger when using the supplied UnitConnection methods).

Properties

  • address - string representing the IPv4 address of the found server
  • type - integer representing the type of server found (will always be 2)
  • port - short representing the port to use for TCP connections to this server
  • gatewayType - byte
  • gatewaySubtype - byte
  • gatewayName - string representing the server's name. Will be in the format Pentair: xx-xx-xx

All messages

Information about features common to all the below SL Message types.

decodeTime(time)

Interprets a time integer recorded as minutes past midnight and returns the ScreenLogic string representation of it in 24-hour time.

encodeTime(time)

Interprets the string representing 24-hour time and returns an integer of minutes past midnight.

decodeDayMask(mask)

Converts a day mask from, for example, SLGetScheduleData's events[idx].days property into a DAY_VALUES array for ease of use.

encodeDayMask(days)

Converts an array of DAY_VALUES into a mask used by, for example, SLGetScheduleData's events[idx].days property.

getDayValue(dayName)

Returns the value of a given DAY_VALUES day name.

DAY_VALUES is defined as the following array for simplicity of checking whether a specific day is set in a mask:

const DAY_VALUES = [
  ['Mon', 0x1 ],
  ['Tue', 0x2 ],
  ['Wed', 0x4 ],
  ['Thu', 0x8 ],
  ['Fri', 0x10 ],
  ['Sat', 0x20 ],
  ['Sun', 0x40 ],
];

Properties

  • senderId - an integer matching whatever was passed as the senderId argument when making the initial request (default 0)
  • messageId - an integer indicating the ScreenLogic ID for this message

SLVersionMessage

Passed as an argument to the emitted version event handler.

Properties

  • version - a string representing the system's version

SLPoolStatusMessage

Passed as an argument to the emitted poolStatus event handler.

isDeviceReady()

Returns a bool indicating whether the device is in a normal operating state.

isDeviceSync()

Returns a bool.

isDeviceServiceMode()

Returns a bool indicating whether the device is in service mode or not.

isSpaActive()

Returns a bool indicating whether the spa is currently active or not.

isPoolActive()

Returns a bool indicating whether the pool is currently active or not.

Properties

  • ok - can be interpreted with isDevice... methods.
  • freezeMode - byte representing whether the device is in freeze mode or not.
  • remotes - byte
  • poolDelay - byte
  • spaDelay - byte
  • cleanerDelay - byte
  • airTemp - integer representing the current temperature (check controller config to see if it's in celsius or fahrenheit)
  • currentTemp - array of size 0-2 indicating current temperature of each body as an integer (pool: 0, spa: 1) (check controller config to see if it's in celsius or fahrenheit)
  • heatStatus - array of size 0-2 indicating whether heat is active or not for each body as an integer (pool: 0, spa: 1)
  • setPoint - array of size 0-2 holding the heating set point for each body as an integer (pool: 0, spa: 1) (check controller config to see if it's in celsius or fahrenheit)
  • coolSetPoint - array of size 0-2 holding the cooling set point for each body as an integer (pool: 0, spa: 1; the spa seems to always track air temperature for this, however) (check controller config to see if it's in celsius or fahrenheit)
  • heatMode - array of size 0-2 indicating whether heating is enabled or not for each body as an integer (pool: 0, spa: 1)
  • circuitArray - array holding all circuits in the system
    • id - integer representing the circuit's ID (spa is 500, pool is 505)
    • state - integer indicating whether the circuit is on or not (0/1)
    • colorSet - byte
    • colorPos - byte
    • colorStagger - byte
    • delay - byte
  • pH - float indicating the current pH level (e.g.: 7.62)
  • orp - integer indicating the current ORP value if available (e.g.: 650)
  • saturation - float indicating the water balance/saturation level (e.g.: -0.13)
  • saltPPM - integer indicating the salt level in parts-per-million (e.g.: 3000)
  • pHTank - integer indicating the fill level of the pH tank (e.g.: 4)
  • orpTank - integer indicating the fill level of the ORP tank
  • alarms - integer indicating how many alarms are currently active

SLChemDataMessage

Passed as an argument to the emitted chemicalData event handler.

Properties

  • isValid - boolean indicating whether we got a valid response back or not
  • pH - float indicating the current pH level
  • orp - short indicating the current ORP level
  • pHSetPoint - float indicating the desired pH level
  • orpSetPoint - short indicating the desired ORP level
  • pHTankLevel - byte indicating how full the pH tank is. I believe this operates on a 0-6 scale
  • orpTankLevel - byte indicating how full the ORP tank is
  • saturation - float indicating water balance/LSI saturation
  • calcium - short indicating the calcium level (manually set)
  • cyanuricAcid - short indicating the CYA level (manually set)
  • alkalinity - short indicating the alkalinity level (manually set)
  • saltPPM - integer representing the salt level in parts-per-million
  • temperature - byte indicating the current water temperature
  • corrosive - boolean indicating whether the water balance is corrosive or not
  • scaling - boolean indicating whether the water balance is scaling or not
  • error - boolean indicating whether there's currently an error in the chem system or not

SLSaltCellConfigMessage

Passed as an argument to the emitted saltCellConfig event handler.

Properties

  • installed - boolean indicating whether a salt cell is installed or not
  • status - integer bitmask
  • level1 - integer indicating the output level of the salt cell for the pool. I believe this operates on a 0-100 scale
  • level2 - integer indicating the output level of the salt cell for the spa. I believe this operates on a 0-100 scale
  • salt - integer indicating salt level in parts-per-million
  • flags - integer bitmask
  • superChlorTimer - integer

SLSetSaltCellConfigMessage

Passed as an argument to the emitted setSaltCellConfig event.

Properties

  • controllerId - integer indicating the ID of the controller to send this command to.
    • Note that while SLControllerConfigMessage includes a controllerId, this ID, in my experience, should always be 0.
  • poolOutput - integer indicating the output level of the salt cell for the pool. I believe this operates on a 0-100 scale.
  • spaOutput - integer indicating the output level of the salt cell for the spa. I believe this operates on a 0-100 scale.

SLControllerConfigMessage

Passed as an argument to the emitted controllerConfig event handler.

hasSolar()

Returns a bool indicating whether the system has solar present. (Helper method for interpreting the value in equipFlags.)

hasSolarAsHeatpump()

Returns a bool indicating whether the system has a solar heatpump (UltraTemp, ThermalFlo) present. (Helper method for interpreting the value in equipFlags.)

hasChlorinator()

Returns a bool indicating whether the system has a chlorinator present. (Helper method for interpreting the value in equipFlags.)

hasCooling()

Returns a bool indicating whether the system has a cooler present. (Helper method for interpreting the value in equipFlags.)

hasIntellichem()

Returns a bool indicating whether the system has an IntelliChem chemical management system present. (Helper method for interpreting the value in equipFlags.)

isEasyTouch()

Returns a bool indicating whether the system is an EasyTouch system or not. (Helper method for interpreting the value in controllerType.)

isIntelliTouch()

Returns a bool indicating whether the system is an IntelliTouch system or not. (Helper method for interpreting the value in controllerType.)

isEasyTouchLite()

Returns a bool indicating whether the system is an EasyTouch Lite system or not. (Helper method for interpreting the value in controllerType and hwType.)

isDualBody()

Returns a bool indicating whether the system is dual-body or not. (Helper method for interpreting the value in controllerType.)

isChem2()

Returns a bool indicating whether the system is a Chem2 system or not. (Helper method for interpreting the value in controllerType and hwType.)

getCircuitByDeviceId(deviceId)

Returns the bodyArray entry for the circuit matching the given device id. This is most useful with an SLGetPumpStatus message.

Properties

  • controllerId - integer indicating the controller's ID
  • minSetPoint - array (size 2) indicating the minimum setpoint available for the pool (index 0) or spa (index 1)
  • maxSetPoint - array (size 2) indicating the maximum setpoint available for the pool (index 0) or spa (index 1)
  • degC - boolean indicating whether the system is using the centigrade scale for temperatures or not
  • controllerType - byte
  • hwType - byte
  • controllerData - byte
  • equipFlags - integer indicating the type(s) of equipment present in the system (see helper methods above for interpreting these values)
  • genCircuitName - string indicating the circuit name
  • bodyArray - array (size number-of-circuits) holding circuit data
    • circuitId - integer indicating circuit ID (e.g.: 500 is spa, 505 is pool)
    • name - string representing the name of the circuit
    • nameIndex - byte
    • function - byte
    • interface - byte
    • flags - byte
    • colorSet - byte
    • colorPos - byte
    • colorStagger - byte
    • deviceId - byte
    • dfaultRt - short
  • colorArray - array (size number-of-colors) holding data about available light colors
    • name - color name
    • color - object containing r/g/b properties as bytes (values from 0-255) indicating the color
  • pumpCircArray - array (size 8) holding data about pumps attached to the system
  • interfaceTabFlags - integer
  • showAlarms - integer

SLSetCircuitStateMessage

Passed as an argument to the emitted circuitStateChanged event.

Properties

  • controllerId - integer indicating the ID of the controller to send this command to.
    • Note that while SLControllerConfigMessage includes a controllerId, this ID, in my experience, should always be 0.
  • circuitId - integer indicating the ID of the circuit to set the state of.
    • This ID can be retrieved from SLControllerConfigMessage's bodyArray property.
  • circuitState - integer indicating whether to switch the circuit on (1) or off (0).

SLSetHeatSetPointMessage

Passed as an argument to the emitted setPointChanged event.

Properties

  • controllerId - integer indicating the ID of the controller to send this command to.
    • Note that while SLControllerConfigMessage includes a controllerId, this ID, in my experience, should always be 0.
  • bodyType - integer indicating the type of body to set the setpoint of. The pool is body 0 and the spa is body 1.
  • temperature - integer indicating the desired setpoint. This is presumably in whatever units your system is set to (celsius or fahrenheit).

SLSetHeatModeMessage

Passed as an argument to the emitted heatModeChanged event.

Properties

  • controllerId - integer indicating the ID of the controller to send this command to.
    • Note that while SLControllerConfigMessage includes a controllerId, this ID, in my experience, should always be 0.
  • bodyType - integer indicating the type of body to set the setpoint of. The pool is body 0 and the spa is body 1.
  • heatMode - integer indicating the desired heater mode. Valid values are:
    • ScreenLogic.HEAT_MODE_OFF
    • ScreenLogic.HEAT_MODE_SOLAR
    • ScreenLogic.HEAT_MODE_SOLARPREFERRED
    • ScreenLogic.HEAT_MODE_HEATPUMP
    • ScreenLogic.HEAT_MODE_DONTCHANGE

SLLightControlMessage

Passed as an argument to the emitted sentLightCommand event.

Properties

  • controllerId - integer indicating the ID of the controller to send this command to.
    • Note that while SLControllerConfigMessage includes a controllerId, this ID, in my experience, should always be 0.
  • command - integer indicating which command to send to the lights. Valid values are:
    • ScreenLogic.LIGHT_CMD_LIGHTS_OFF
    • ScreenLogic.LIGHT_CMD_LIGHTS_ON
    • ScreenLogic.LIGHT_CMD_COLOR_SET
    • ScreenLogic.LIGHT_CMD_COLOR_SYNC
    • ScreenLogic.LIGHT_CMD_COLOR_SWIM
    • ScreenLogic.LIGHT_CMD_COLOR_MODE_PARTY
    • ScreenLogic.LIGHT_CMD_COLOR_MODE_ROMANCE
    • ScreenLogic.LIGHT_CMD_COLOR_MODE_CARIBBEAN
    • ScreenLogic.LIGHT_CMD_COLOR_MODE_AMERICAN
    • ScreenLogic.LIGHT_CMD_COLOR_MODE_SUNSET
    • ScreenLogic.LIGHT_CMD_COLOR_MODE_ROYAL
    • ScreenLogic.LIGHT_CMD_COLOR_SET_SAVE
    • ScreenLogic.LIGHT_CMD_COLOR_SET_RECALL
    • ScreenLogic.LIGHT_CMD_COLOR_BLUE
    • ScreenLogic.LIGHT_CMD_COLOR_GREEN
    • ScreenLogic.LIGHT_CMD_COLOR_RED
    • ScreenLogic.LIGHT_CMD_COLOR_WHITE
    • ScreenLogic.LIGHT_CMD_COLOR_PURPLE

SLGetGatewayDataMessage

Passed as an argument to the emitted gatewayFound event. Contains information about the remote unit's status and access properties.

Properties

  • gatewayFound - boolean indicating whether a unit was found
  • licenseOK - boolean indicating if the license is valid (I've never seen this be false)
  • ipAddr - string containing the ipv4 address to remotely connect to this unit
  • port - number containing the port to connect to the unit
  • portOpen - boolean indicating whether or not the port is open and able to be connected to
  • relayOn - boolean indicating whether the relay is on (unsure what exactly this indicates; it's always been false in my tests)

SLAddNewScheduleEvent

Passed as an argument to the emitted addNewScheduleEvent event. Adds a new event to the specified schedule type, either 0 for regular events or 1 for one-time events.

Properties

  • scheduleType - 0 indicates regular scheduled events, 1 indicates a run-once event

SLDeleteScheduleEventById

Passed as an argument to the emitted deleteScheduleEventById event. Deletes a scheduled event with specified id.

Properties

  • scheduleId - the scheduleId of the schedule to be deleted

SLGetScheduleData

Passed as an argument to the emitted getScheduleData event. Retrieves a list of schedule events of the specified type, either 0 for regular events or 1 for one-time events.

Properties

  • eventCount - the number of events returned
  • events - array containing:
    • scheduleId - the associated scheduleId
    • circuitId - the circuit this schedule affects
    • startTime - the start time of the event, specified as a string in 24-hour time, so, for example, 6:00AM would be '0600' (see conversion functions)
    • stopTime - the stop time of the event, specified as a string in 24-hour time, so, for example, 6:00AM would be '0600' (see conversion functions)
    • dayMask - 7-bit mask that determines which days the schedule is active for, MSB is always 0, valid numbers 1-127 (see conversion functions)
    • flags
      • bit 0 is the schedule type, if 0 then regular event, if 1 its a run-once
      • bit 1 indicates whether heat setPoint should be changed
    • heatCmd - integer indicating the desired heater mode. Valid values are:
      • ScreenLogic.HEAT_MODE_OFF
      • ScreenLogic.HEAT_MODE_SOLAR
      • ScreenLogic.HEAT_MODE_SOLARPREFERRED
      • ScreenLogic.HEAT_MODE_HEATPUMP
      • ScreenLogic.HEAT_MODE_DONTCHANGE
    • heatSetPoint - the temperature set point if heat is to be changed (ignored if bit 1 of flags is 0)
    • days - which days this schedule is active for; this is just the dayMask property run through decodeDayMask() for convenience

SLSetScheduleEventById

Passed as an argument to the emitted setScheduleEventById event. Configures an event with properties as described below.

Properties

  • scheduleId - id of a schedule previously created, see SLAddNewScheduleEvent
  • circuitId - id of the circuit to which this event applies
  • startTime - the start time of the event, specified as minutes since midnight (see conversion functions)
    • example: 6:00am would be 360
    • example: 6:15am would be 375
  • stopTime - the stop time of the event, specified as minutes since midnight (see conversion functions)
  • dayMask
    • 7-bit mask that determines which days the schedule is active for, MSB is always 0, valid numbers 1-127
  • flags
    • bit 0 is the schedule type, if 0 then regular event, if 1 its a run-once
    • bit 1 indicates whether heat setPoint should be changed
  • heatCmd - integer indicating the desired heater mode. Valid values are:
    • ScreenLogic.HEAT_MODE_OFF
    • ScreenLogic.HEAT_MODE_SOLAR
    • ScreenLogic.HEAT_MODE_SOLARPREFERRED
    • ScreenLogic.HEAT_MODE_HEATPUMP
    • ScreenLogic.HEAT_MODE_DONTCHANGE
  • heatSetPoint - the temperature set point if heat is to be changed (ignored if bit 1 of flags is 0)

SLSetCircuitRuntimeById

Passed as an argument to the emitted setCircuitRuntimebyId event. Configures default run-time of a circuit, usually referred to as the 'egg timer'. This also applies to 'run-once' programs as this will set the length of the program.

Properties

  • circuitId - id of the circuit to which this event applies to
  • runTime - integer specifying the run time in minutes

SLGetPumpStatus

Passed as an argument to the emitted getPumpStatus event. Gets information about the specified pump.

Properties

  • pumpId - id of pump to get information about, first pump is 0

Return Values

  • isRunning - boolean that says if pump is running
  • pumpType - 0 if invalid pump id or one of the IntelliFlo constants:
    • ScreenLogic.PUMP_TYPE_INTELLIFLOVF
    • ScreenLogic.PUMP_TYPE_INTELLIFLOVS
    • ScreenLogic.PUMP_TYPE_INTELLIFLOVSF
  • pumpWatts - current Watts usage of the pump
  • pumpRPMs - current RPMs of the pump
  • pumpGPMs - current GPMs of the pump
  • pumpSetting - Array of 8 items each containing
    • circuitId - Circuit Id (CircuitId matched data returned by SLControllerConfigMessage's getCircuitByDeviceId())
    • pumpSetPoint - the set point for this pump/circuit combo (in either RPMs or GPMs depending on the value of isRPMs)
    • isRPMs - boolean indicating if the set point is in RPMs (false means it's in GPMs)
  • pumpUnknown1 - unknown data; always 0
  • pumpUnknown2 - unknown data; always 255

SLSetPumpFlow

Passed as an argument to the emitted setPumpFlow event. Sets flow setting for a pump/circuit combination.

Properties

  • pumpId - id of pump to get information about, first pump is 0
  • circuitId - index of circuit for which to change the set point (index is relative to data returned by SLGetPumpStatus)
  • setPoint - the value for which to set the pump/circuit combo
  • isRPMs - boolean, true for RPMs, false for GPMs

SLCancelDelay

Passed as an argument to the emitted cancelDelay event.

SLAddClient

Passed as an argument to the emitted addClient event.

SLRemoveClient

Passed as an argument to the emitted removeClient event.

SLGetSystemTime

Contains information about the system's current time and date. Passed as an argument to the emitted getSystemTime event.

Properties

  • year - short representing current system year
  • month - short representing current system month (where 1 is January, 2 is February, etc.)
  • day - short representing current system day of the month
  • dayOfWeek - short representing current system day of the week (where 0 is Monday and 6 is Sunday)
  • hour - short representing current system hour (24-hour time where 0 is midnight, 13 is 1PM, etc.)
  • minute - short representing current system minute
  • second - short representing current system second
  • millisecond - short representing current system millisecond
  • adjustForDST - bool indicating whether the system should adjust for daylight saving time or not
  • date - Date instance representing the current system datetime (convenience, constructed from the above properties)

SLSetSystemTime

Passed as an argument to the emitted setSystemTime event.

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Pentair ScreenLogic Javascript library using Node.JS

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