[1.19.3] JEI menus use creative TooltipFlags instead of non-creative ones to match with the Creative Menu. #3111
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
As of 1.19.3, a new type of TooltipFlag was added on to the pre-existing NORMAL and ADVANCED ones, gotten by using
TooltipFlag.Default#asCreative()
on either of these flags. This is used in the Creative menu as a way of having additional tooltip information for items displayed in tabs and not in the player's inventory.This PR applies the change made to Creative menu tooltips to JEI's menus as well, due to the similar case of item display, which can be useful for mods that use this new way of determining what to display in a tooltip to have additional information tied to an item outside of the inventory.