Blockbuster 1.5.1
This patch update fixes minor bugs introduced in 1.5
, as well as fixing some of the older bugs. Also, this patch contains a little surprise for 1.10.2
and 1.11.2
, allowing them enjoy 1.12.2
exclusive item model feature introduced in 1.5
.
Compatible with Metamorph 1.1.6
and Aperture 1.1
. It doesn't mean that future versions of Metamorph and Aperture would be incompatible, but older versions are most likely incompatible.
- Added item model rendering from
1.12.2
to1.11.2
and1.10.2
builds - Added a procedure to clean up GL resources after models are getting removed
- Fixed NPE in
ClientHandlerActorPause
(reported by KazerLight) - Fixed
ResourceLocation
toTextureLocation
in 1.11.2+ branches (reported by AzureZhen) - Fixed issues with mixed MTL and cubic limbs
- Fixed last edited action not saved when switching between files
- Fixed
blockbuster.gui.record_editor.actions.equip.leggings
- Fixed issue with riding an actor
- Fixed shadow configuration option doesn't get saved
- Fixed add limb with same name bug (reported by _TroloTroll_)
- Made pose editor clone a morph into selected morph slot (instead of modifying current)
- Made
invert
property use Z axis instead of Y for yaw whenlooking
is enabled - Made playback button and confirm break director block GUIs not pause the game
- Made
null
director block and model block if they aren't accessible in the world - Made the model rebuild on
holding
button click
Downloads are on CurseForge. Don't forget to install Metamorph too.