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mchorse committed Oct 3, 2018
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Blockbuster's change log.

## Version 1.5.2

This patch update adds more colored blocks for chroma keying and fixes lots of things (including pose editor that I broke in `1.5.1`).

* Added more colored blocks for green screen block
* Added button in director block GUI to update player data (used by fake players option)
* Added display titles instead of action IDs in player recording editor GUI
* Added `active_hands`, `fall_distance`, `sprinting` and `sneaking` properties to `/record clean`
* Added `/model texture <location> [linear] [mipmap]` command
* Fixed pose editor which was broken in `1.5.1` (whoops, my bad)
* Fixed some cascading transformation issues custom head blocks, held items and model blocks rendering
* Fixed issue with no-material OBJ part not having selected texture of the model
* Fixed crash related to clicking on an empty cell when dragging an action (reported by Chunk7)
* Fixed some syncing issues when duplicating a replay in director block GUI (enabled, fake player and health fields)
* Fixed constant swiping in bed as fake players
* Fixed resetting of action list in player recording editor
* Fixed crash with my commands having client side code, `I18n` specifically (reported by LatvianModder)
* Optimized 3D layers to avoid creating empty display lists when there are no cells
* Renamed **Green block** to **Chroma block**
* Rewritten action system to use a registry

## Version 1.5.1

This patch update fixes minor bugs introduced in `1.5`, as well as fixing some of the older bugs. Also, this patch contains a little surprise for `1.10.2` and `1.11.2`, allowing them enjoy `1.12.2` exclusive item model feature introduced in `1.5`.
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