A small C++11 header-only library for compile-time dimensional analysis and unit/quantity manipulation and conversion.
This library is based on the quantity compile-time library by Michael S. Kenniston[1] and expanded and adapted for C++11 by Martin Moene.
Contents
- Hello quantity
- Other libraries
- Dependencies
- Limitations
- Error handling
- Definition of terms
- Dimensions, units and literals
- Include files
- Configuration
- Types and declarations
- Operations and expressions
- Convenience functions
- Output variations
- Reported to work with
- Performance
- Ideas for improvement
- References
#include "phys/units/quantity.hpp"
using namespace phys::units;
using namespace phys::units::literals;
int main()
{
quantity<speed_d> speed = 45_km / hour;
}
- Search GitHub for unit dimension language:C++.
- PhysUnits-CT - C++98 companion of this library.
- PhysUnits-RT - C++98 Run-time companion of this library.
- Au - A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience. Aurora Open Source.
- Boost.Units - Zero-overhead dimensional analysis and unit/quantity manipulation and conversion in C++.
- SI - A header only C++ library that provides type safety and user defined literal. Dominik Berner.
- PQS - A C++ library for modelling physical quantities. kwikius.
- quan - C++ library for physical quantities and much more. kwikius.
- Quantities - C++ objects with dimensionality and units attached in a way similar to the built-in types float or double. Universität Tübingen.
- unlib - A light-weight, header-only, dependency-free, C++14 library for ISO units. sbi.
- units - A Physical Units Library for C++ providing compile-time dimensional analysis and unit/quantity manipulation. Mateusz Pusz.
- units - A compile-time, header-only, dimensional analysis and unit conversion library built on C++14 with no dependencies. Nic Holthaus.
- units - A lightweight compile-time, header-only, dimensional analysis and unit conversion library built on C++11 with no dependencies. Tony Pilz.
- units - C++ compile time dimensional analysis. Oliver Esser.
- Units - C++ Library for managing values with units. Vincent Ducharme.
- DimensionalAnalysis - A compact C++ header-only library providing compile-time dimensional analysis and unit awareness. Austin McCartney.
- units_literals - User defined literals for Boost.Units.
- unitscpp - A lightweight C++ library for physical calculation with units.
- Python packages Numericalunits, Pint and Units, mentioned in [4].
This library has no dependencies other than the standard C++ library.
This library only supports the use of the SI unit system.
This library only supports integral powers of the dimensions.
Error handling with respect to mixing incompatible dimensions occurs at compile-time.
Adapted from Boost.Units:
- Base dimension: A base dimension is loosely defined as a measurable entity of interest; in conventional dimensional analysis, base dimensions include length ([L]), mass ([M]), time ([T]), etc.. Base dimensions are essentially a tag type and provide no dimensional analysis functionality themselves.
- Dimension: A collection of zero or more base dimensions, each potentially raised to a different rational power. For example, length = [L]^1, area = [L]^2, velocity = [L]^1/[T]^1, and energy = [M]^1 [L]^2/[T]^2 are all dimensions.
- Base unit: A base unit represents a specific measure of a dimension. For example, while length is an abstract measure of distance, the meter is a concrete base unit of distance. Conversions are defined using base units. Much like base dimensions, base units are a tag type used solely to define units and do not support dimensional analysis algebra.
- Unit: A set of base units raised to rational exponents, e.g. m^1, kg^1, m^1/s^2.
- System: A unit system is a collection of base units representing all the measurable entities of interest for a specific problem. For example, the SI unit system defines seven base units : length ([L]) in meters, mass ([M]) in kilograms, time ([T]) in seconds, current ([I]) in amperes, temperature ([theta]) in kelvin, amount ([N]) in moles, and luminous intensity ([J]) in candelas. All measurable entities within the SI system can be represented as products of various integer or rational powers of these seven base units.
- Quantity: A quantity represents a concrete amount of a unit. Thus, while the meter is the base unit of length in the SI system, 5.5 meters is a quantity of length in that system.
The seven fundamental SI [2] dimensions are length, mass, time interval, electric current, thermodynamic temperature, quantity of substance and luminous intensity. The base units are meter (m), kilogram (kg), second (s), ampere (A), mole (mol) and candela (cd).
The library defines dimensions such as length_d
and mass_d
and it defines quantities that represent their units as meter
and kilogram
. The library also defines user-defined literal suffixes with prefixes ranging from yocto (1e-24L) through yotta (1e+24). Thus you can write quantity literals such as 1_ns
and 42.195_km
.
To use literals of non-base units, include the file io.hpp
or io_symbols.hpp
, or one or more of the following files named quantity_io_ unit .hpp where unit is becquerel, celsius, coulomb, farad, gray, henry, hertz, joule, lumen, lux, newton, ohm, pascal, radian, siemens, sievert, speed, steradian, tesla, volt, watt, weber.
- io.hpp - include all io-related include files.
- io_output.hpp - provide basic stream output in base dimensions.
- io_output_eng.hpp - provide stream output in engineering notation, using metric prefixes.
- io_symbols.hpp - include all files quantity_io_ unit .hpp
- other_units.hpp - units that are not approved for use with SI.
- physical_constants.hpp - Planck constant, speed of light etc.
- quantity.hpp - quantity, SI dimensions and units, base unit literals.
- quantity_io_ unit .hpp - name, symbol and literals for unit.
-DPHYS_UNITS_REP_TYPE=double
Define this to the representation or value type for the magnitude of quantity. Default is double
.
You can change the type for all uses within a translation unit by defining PHYS_UNITS_REP_TYPE
before inclusion of header quantity.hpp.
-DPHYS_UNITS_COLLAPSE_TO_REP=1
The library can collapse dimensionless results to the representation type or continue with type quantity<dimensionless_d>
. Define PHYS_UNITS_COLLAPSE_TO_REP
to 0 to allow dimensionless quantities. Default is 1.
#include "phys/units/quantity.hpp"
using namespace phys::units;
quantity<mass_d> q_rep; // magnitude has type Rep (PHYS_UNITS_REP_TYPE)
quantity<mass_d, float> q_float; // magnitude has type float
The default representation or value type Rep
for the magnitude of quantity is double
. You can change the type for all uses within a translation unit by defining PHYS_UNITS_REP_TYPE
before inclusion of header quantity.hpp.
N
is an integer constantnum
is an int, long, float, double, etc.quantity1
andquantity2
have different dimensions- quantities with different magnitude types can be mixed
Operation | Operand Type(s) | Result Type |
---|---|---|
Construction | quantity() |
quantity |
quantity( quantity ) |
quantity |
|
Assignment | quantity = quantity |
quantity & |
Addition & | quantity += quantity |
quantity & |
Subtraction | quantity -= quantity |
quantity & |
+quantity |
quantity |
|
-quantity |
quantity |
|
quantity + quantity |
quantity |
|
quantity - quantity |
quantity |
|
Multiplication | quantity *= num |
quantity & |
quantity * num |
quantity |
|
num * quantity |
quantity |
|
quantity1 * quantity1 |
quantity2 |
|
quantity1 * quantity2 |
num or quantity3 |
|
Division | quantity /= num |
quantity & |
quantity / num |
quantity |
|
num / quantity1 |
quantity2 |
|
quantity / quantity |
num |
|
quantity1 / quantity2 |
quantity3 |
|
Powers | nth_power<N>( quantity1 ) |
num if N=0, quantity1 if N=1, quantity2 otherwise |
square( quantity1 ) |
quantity2 |
|
cube( quantity1 ) |
quantity2 |
|
Roots | nth_root<N>( quantity1 ) |
quantity2 , iff dimensions of quantity1 are all even multiples of N |
sqrt( quantity1 ) |
quantity2 , iff dimensions of quantity1 are all even multiples of 2 |
|
Conversion | quantity1.to( quantity2 ) |
num or quantity3 (quantity1/quantity2) |
Zero | quantity.zero() |
quantity with magnitude 0 |
The following convenience functions are provided.
In namespace phys::units
:
DX dimension( quantity<DX, ...> const & q )
- the quantity's dimension.X magnitude( quantity<..., X> const & q )
- the quantity's magnitude.std::string to_magnitude( quantity<...> const & q )
- the quantity's magnitude represented as string.std::string to_unit_name( quantity<...> const & q )
- the quantity's unit name, e.g. 'hertz'.std::string to_unit_symbol( quantity<...> const & q )
- the quantity's unit symbol, e.g. 'Hz'.std::string to_string( long double const value )
- the value of a long double represented as string.
In namespace phys::units::io
:
std::string to_string( quantity<...> const & q )
- the quantity represented as string in scientific notation.std::ostream & operator<<( std::ostream & os, quantity<...> const & q )
- output the quantity to a stream in scientific notation.
In namespace phys::units::io::eng
:
std::string to_string( quantity<...> const & q )
- the quantity represented as string in engineering notation.std::ostream & operator<<( std::ostream & os, quantity<...> const & q )
- output the quantity to a stream in engineering notation.
The following example shows the quantity type in the computation of work from force and distance and the printing of the result on standard output.
#include <iostream>
#include "phys/units/io.hpp"
#include "phys/units/quantity.hpp"
using namespace phys::units;
using namespace phys::units::io;
using namespace phys::units::literals;
quantity<energy_d>
work( const quantity<force_d> & F, const quantity<length_d> & dx )
{
return F * dx; // Defines the relation: work = force * distance.
}
int main()
{
// Test calculation of work.
quantity<force_d> F { 2_N }; // Define a quantity of force.
quantity<length_d> dx{ 2_m }; // and a distance,
quantity<energy_d> E { work( F, dx ) }; // and calculate the work done.
std::cout << "F = " << F << std::endl
<< "dx = " << dx << std::endl
<< "E = " << E << std::endl;
}
The output produced is:
F = 2 N
dx = 2 m
E = 4 J
The following example demonstrates printing in default floating point notation and in engineering notation, using metric prefixes.
#include <iostream>
#include "phys/units/io.hpp"
#include "phys/units/quantity.hpp"
using namespace phys::units;
using namespace phys::units::literals;
int main()
{
quantity<electric_resistance_d> R{ 4.7_kV / ampere };
{
using namespace phys::units::io;
std::cout << "R = " << R << std::endl;
}
{
using namespace phys::units::io::eng;
std::cout << "R = " << R << std::endl;
}
}
The output produced is:
R = 4700 Ohm
R = 4.70 kOhm
See namespaces io
and io::eng
for further information.
Instead of unit names such as J, you can also obtain the unit expressed in base dimensions.
#include <iostream>
#include "phys/units/quantity.hpp"
#include "phys/units/quantity_io.hpp"
using namespace phys::units;
using namespace phys::units::io;
int main()
{
std::cout << "J = " << joule << std::endl;
}
The output produced is:
J = m+2 kg s-2
To get the presentation in base dimensions, you should not include quantity_io_joule
, io_symbols.hpp
or io.hpp
.
- GCC 4.8.1
- Clang 3.2
Relative running time (lower is better)
Compiler Option : double : quantity
-----------------------+--------+-------------
GCC 4.8.1 -O0 : 1 : 7
GCC 4.8.1 -O2 : 1 : 1
Clang 3.2 -O0 : . : .
Clang 3.2 -O2 : . : .
Measured on a AMD Athlon 64 X2 Dual Core Processor 5600+, 64kB L1 Data, 64kB L1 Instruction, 512kB L2, 3.2 GB RAM
Allow to specify a conversion offset between two units, e.g. to make conversion between 'C and K possible (see Boost.Units).
[1] Michael Kenniston. The Quantity Library. (Rationale, Quantity folder). 16 July 2001, rev 0.4.
[2] Ambler Thompson and Barry N. Taylor. Guide for the Use of the International System of Units (SI). NIST Special Publication 811 2008 Edition.
[3] David B. Newell and Eite Tiesinga, Editors. The International System of Units (SI). NIST Special Publication 330 2019 Edition.
[4] Gaston Hillar. Quantities and Units in Python. Dr. Dobb's. 10 September 2013.