Manan Goel 20171102
This is a Flight Simulator Game made using OpenGL3.3 written in C++. STL has also been used in the development of the game to make sure everything is as optimal as possible.
- The aircraft flies using the W, A, D keys.
- You can roll using the Q, E
- Fire Missile using the right mouse button and drop bombs using the left mouse botton.
- To quit the game just press the Esc
- The aircraft will ascend on pressing the Space key and descend on pressing the Down Arrow
- The player starts the game with a score of 0, Full Health and Full Fuel on the top left corner.
- The goal is to collect as many checkpoints as possible.
- The player shall face 3 types of obstacles in their journey, there are canons guarding each checkpoint, Enemies shall come down on parachutes and shoot bullets at you.
- Contact with any of the three obstacles will lead to an instant loss of health.
- Beware of the fuel it will deplete as time passes.
- As the game progresses you'll find power ups like a 'Life' which will increase your health and 'Fuel Refills'.
- A checkpoint can be collected only when the canon guarding it is destroyed.
- Flying over Volcanoes is a complete no-no and will lead to immediate termination.
- There are also Smoke Rings passing through which will fetch extra points.
- Install OpenGl using this link
- Open Terminal
- Run the following commands
https://github.com/manangoel99/FlightSimulator.git
cd FlightSimulator
cd build
make
./graphics_assign2
- *Happy Gaming
Note -> For now the game only works on linux based platforms. {: .note}