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PoignardAzur committed Oct 15, 2024
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## Masonry

Masonry is the widget system used by Xilem.
It provides a non-opinionated retained widget tree on top of Winit, designed as a base layer for high-level GUI frameworks.
It provides a non-opinionated retained widget tree, designed as a base layer for high-level GUI frameworks.

Our ongoing pass specification project has been largely implemented.
That work is now in a wrapping-up stage, which has allowed Olivier to work on improving the codebase's quality in general.
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## Vello

Vello is our GPU vector renderer.
It can draw large 2D scenes with high performance, using GPU compute shadersfor most of the work.
It can draw large 2D scenes with high performance, using GPU compute shaders for most of the work.

Progress towards the upcoming 0.3.0 release can be tracked in [the milestone](https://github.com/linebender/vello/milestone/2).
The month of september included a lot of progress towards the 0.3.0 release.

- We no longer consider Vello to be experimental ([vello#691][]). Please note that Vello is still an alpha, and has several known issues.
- An implementation of the single pass scan described last month is being created by Thomas Smith in [vello#685][].
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