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Add Tamarin into the wiki as a user contribution (#174)
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Add Tamarin into the wiki as a user contribution and reference user contributions in the VR section
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richardTingle authored Dec 20, 2023
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2 changes: 2 additions & 0 deletions docs/modules/contributions/nav.adoc
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** Tools
*** xref:tools/navigation.adoc[Mercator Projection Tool (Marine Navigation)]
*** xref:tools/charts.adoc[Visualizing Maps in JME3 (Marine Charts)]
** xref:vr/topic_contributions_vr.adoc[Virtual Reality (And augmented reality)]
*** xref:contributions.adoc#Tamarin-OpenXR[Tamarin OpenXR]
** Projects
*** xref:projects/rise_of_mutants_project.adoc[Rise of Mutants Project]
21 changes: 21 additions & 0 deletions docs/modules/contributions/pages/contributions.adoc
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|===

=== Tamarin OpenXR

Tamarin provides OpenXR functionality to enable jMonkey applications to run on VR headsets. It provides full support for the headset, controller actions, haptic feedback and a sample set of vr hands.

[cols="2", options="header"]
|===

a| *Contact person*
a| {url-forum-user}/richtea[richtea]

a| *Documentation*
a| {url-github}/oneMillionWorlds/Tamarin/wiki[Tamarin wiki]

a| *Available as SDK plugin*
a| No

a| *Work in progress*
a| No (Actively maintained and improved)

|===

== Assets packs

_No contributions yet_
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= VR Contributions
:description: VR contributed libraries for the jmonkey engine.
:keywords: vr, documentation, ar, openxr, contributions

This topic contains user contributed Virtual Reality (and augmented reality) libraries.
6 changes: 5 additions & 1 deletion docs/modules/core/pages/vr/virtualreality.adoc
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== Introduction

jMonkeyEngine 3 has a wide range of support for Virtual Reality (VR). The known supported systems are:
jMonkeyEngine 3 supports several VR specifications. The most modern of those is OpenVR, which is currently a widely supported standard. However, vendors are beginning to move towards OpenXR as a fully open cross-platform standard. OpenXR is available with jMonkeyEngine via xref:contributions:vr/topic_contributions_vr.adoc[user contributed virtual reality libraries].

The known supported systems are:

HTC Vive and systems supporting SteamVR/OpenVR

Native Oculus Rift support (and through SteamVR)

Oculus Quest 2 (through SteamVR with Virtual Desktop)

Razer HDK and systems supporting OSVR

Google Cardboard / GoogleVR
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