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This is a minimal emscripten port that will build and run. It supports the OpenGL2 renderer using WebGL 1.0 and 2.0. It uses the generated html file from emscripten and "--preload-file" to merge all pk3s into a single file that emscripten loads as a VFS.
There is a lot of room to improve different aspects like pk3 loading, html integration, loading game logic from .wasm, and build flags. (Which is to say this is not necessarily better or more complete than the several other ports using emscripten.)
source "/path/to/emsdk_env.sh"
to add emcc to PATH.make PLATFORM=emscripten