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Changes as requested from Ekki #21

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Commits on Jul 14, 2016

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Commits on Aug 2, 2016

  1. First commit to test github and sourcetree

    Nils Moh committed Aug 2, 2016
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  2. some preliminary changes for newer ThreeJS versions, some changes tow…

    …ards using 3D with own scenegraph
    Nils Moh committed Aug 2, 2016
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  3. fix meter example

    Nils Moh committed Aug 2, 2016
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  4. WIP standalone 2D mode

    Nils Moh committed Aug 2, 2016
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Commits on Aug 3, 2016

  1. Standalone 3d mode, has own function call

    Nils Moh committed Aug 3, 2016
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Commits on Aug 4, 2016

  1. more types for diverse properties all named scene: any , hierarchical…

    … creation of walls toggled by bool flag WIP
    Nils Moh committed Aug 4, 2016
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  2. set traditional wall creation as default

    Nils Moh committed Aug 4, 2016
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  3. make wall hierarchy work with custom ids

    Nils Moh committed Aug 4, 2016
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  6. brick scale example

    Nils Moh committed Aug 4, 2016
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  7. generate floor hierarchical if wanted

    Nils Moh committed Aug 4, 2016
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  8. furnishup#20, fix by gazzard

    Ekki committed Aug 4, 2016
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Commits on Aug 5, 2016

  1. document json scene format as ISaveFormat, i.e. files saved with .blu…

    …eprint3d extension
    Nils Moh committed Aug 5, 2016
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  2. add example of floortexture in json

    Nils Moh committed Aug 5, 2016
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  3. example overrides floor texture, found out the correct way -> key are…

    … concatenated cornerpoint uids ALPHABETICALLY SORTED and then concatenated
    Nils Moh committed Aug 5, 2016
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  4. can now load walls and floor of original .blueprint3d files , also fo…

    …r rendering in different scale via BP3D.Three.CmToWorld (default is 1)
    Nils Moh committed Aug 5, 2016
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  5. lots of cleanup

    Nils Moh committed Aug 5, 2016
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  6. Merge pull request Ekki#1 from nilsmoh/master

    Changes to inject room into foreign scenegraph, more typescript types
    Ekkehard Beier authored Aug 5, 2016
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  8. ./.

    Ekki committed Aug 5, 2016
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Commits on Aug 8, 2016

  1. no message

    Ekki committed Aug 8, 2016
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  2. remove info.txt

    Nils Moh committed Aug 8, 2016
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  3. move examples into /examples/2d or /examples/3d respectively, change …

    …all references into this new example structure to minimise console errors
    Nils Moh committed Aug 8, 2016
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  5. add original example

    Nils Moh committed Aug 8, 2016
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  6. change example folder to examples/original

    Nils Moh committed Aug 8, 2016
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  8. remove tabs

    Nils Moh committed Aug 8, 2016
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  9. bring more into line with styleguide

    Nils Moh committed Aug 8, 2016
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  10. fix whitespace

    Nils Moh committed Aug 8, 2016
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  11. remove texture loading (will however be needed for using newer threej…

    …s releases)
    Nils Moh committed Aug 8, 2016
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  12. explain Hierarchy

    Nils Moh committed Aug 8, 2016
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  13. change whitespaces

    Nils Moh committed Aug 8, 2016
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  14. whitespace changes

    Nils Moh committed Aug 8, 2016
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  15. fix whitespaces

    Nils Moh committed Aug 8, 2016
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  16. change variable name, remove scope variable

    Nils Moh committed Aug 8, 2016
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  18. fix whitespace

    Nils Moh committed Aug 8, 2016
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  19. make thickness a wall property in json, so json description can final…

    …ly be selfcontained
    Nils Moh committed Aug 8, 2016
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Commits on Aug 15, 2016

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Commits on Aug 17, 2016

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Commits on Aug 18, 2016

  1. WIP UV coords

    Nils Moh committed Aug 18, 2016
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Commits on Aug 19, 2016

  1. generate floor UVs for 1x1 meshes for now

    Nils Moh committed Aug 19, 2016
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Commits on Sep 27, 2016

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  2. Reverted display change

    stefanheyder committed Sep 27, 2016
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Commits on Sep 28, 2016

  1. Orphaned walls no longer create two halfedges, because this cause cre…

    …ation of two wallmeshes for each wall without a room
    stefanheyder committed Sep 28, 2016
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