PFFFT does 1D Fast Fourier Transforms, of single precision real and complex vectors. It tries do it fast, it tries to be correct, and it tries to be small. Computations do take advantage of SSE1 instructions on x86 cpus, Altivec on powerpc cpus, and NEON on ARM cpus. The license is BSD-like.
PFFASTCONV does fast convolution (FIR filtering), of single precision real vectors, utilizing the PFFFT library. The license is BSD-like.
PFDSP contains a few other signal processing functions. Currently, mixing and carrier generation functions are contained. It is work in progress - also the API! The fast convolution from PFFASTCONV might get merged into PFDSP.
I was in search of a good performing FFT library , preferably very small and with a very liberal license.
When one says "fft library", FFTW ("Fastest Fourier Transform in the West") is probably the first name that comes to mind -- I guess that 99% of open-source projects that need a FFT do use FFTW, and are happy with it. However, it is quite a large library , which does everything fft related (2d transforms, 3d transforms, other transformations such as discrete cosine , or fast hartley). And it is licensed under the GNU GPL , which means that it cannot be used in non open-source products.
An alternative to FFTW that is really small, is the venerable FFTPACK v4, which is available on NETLIB. A more recent version (v5) exists, but it is larger as it deals with multi-dimensional transforms. This is a library that is written in FORTRAN 77, a language that is now considered as a bit antiquated by many. FFTPACKv4 was written in 1985, by Dr Paul Swarztrauber of NCAR, more than 25 years ago ! And despite its age, benchmarks show it that it still a very good performing FFT library, see for example the 1d single precision benchmarks here. It is however not competitive with the fastest ones, such as FFTW, Intel MKL, AMD ACML, Apple vDSP. The reason for that is that those libraries do take advantage of the SSE SIMD instructions available on Intel CPUs, available since the days of the Pentium III. These instructions deal with small vectors of 4 floats at a time, instead of a single float for a traditionnal FPU, so when using these instructions one may expect a 4-fold performance improvement.
The idea was to take this fortran fftpack v4 code, translate to C, modify it to deal with those SSE instructions, and check that the final performance is not completely ridiculous when compared to other SIMD FFT libraries. Translation to C was performed with f2c. The resulting file was a bit edited in order to remove the thousands of gotos that were introduced by f2c. You will find the fftpack.h and fftpack.c sources in the repository, this a complete translation of fftpack, with the discrete cosine transform and the test program. There is no license information in the netlib repository, but it was confirmed to me by the fftpack v5 curators that the [same terms do apply to fftpack v4] (http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html). This is a "BSD-like" license, it is compatible with proprietary projects.
Adapting fftpack to deal with the SIMD 4-element vectors instead of scalar single precision numbers was more complex than I originally thought, especially with the real transforms, and I ended up writing more code than I planned..
The FFT API is very very simple, just make sure that you read the comments in pffft.h
.
The Fast convolution's API is also very simple, just make sure that you read the comments
in pffastconv.h
.
A simple C++ wrapper is available in pffft.hpp
.
This archive's source can be downloaded with git including the submodules:
git clone --recursive https://github.com/hayguen/pffft.git
With --recursive
the submodules for Green and Kiss-FFT are also fetched,
to use them in the benchmark. You can omit the --recursive
-option.
For retrieving the submodules later:
git submodule update --init
There's now CMake support to build the static libraries libPFFFT.a
and libPFFASTCONV.a
from the source files, plus the additional
libFFTPACK.a
library. Later one's sources are there anyway for the benchmark.
Origin for this code is Julien Pommier's pffft on bitbucket: https://bitbucket.org/jpommier/pffft/
The idea was not to break speed records, but to get a decently fast fft that is at least 50% as fast as the fastest FFT -- especially on slowest computers . I'm more focused on getting the best performance on slow cpus (Atom, Intel Core 1, old Athlons, ARM Cortex-A9...), than on getting top performance on today fastest cpus.
It can be used in a real-time context as the fft functions do not perform any memory allocation -- that is why they accept a 'work' array in their arguments.
It is also a bit focused on performing 1D convolutions, that is why it provides "unordered" FFTs , and a fourier domain convolution operation.
Very interesting is https://www.nayuki.io/page/free-small-fft-in-multiple-languages. It shows how small an FFT can be - including the Bluestein algorithm, but it's everything else than fast. The whole C++ implementation file is 161 lines, including the Copyright header, see https://github.com/nayuki/Nayuki-web-published-code/blob/master/free-small-fft-in-multiple-languages/FftComplex.cpp
On Debian/Ubuntu Linux following packages should be installed:
sudo apt-get install build-essential gcc g++ cmake
for benchmarking, you should have additional packages:
sudo apt-get install libfftw3-dev gnuplot
run the benchmarks with ./bench_all.sh ON
, to include benchmarks of fftw3 ..
more details in README of https://github.com/hayguen/pffft_benchmarks
The benchmark results are stored in a separate git-repository: See https://github.com/hayguen/pffft_benchmarks.
This is to keep the sources small.