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fix: render canvas in iOS #468

fix: render canvas in iOS

fix: render canvas in iOS #468

Workflow file for this run

name: 👋 Welcome
on:
pull_request_target:
types: [opened, closed]
issues:
types: [opened]
jobs:
run:
runs-on: ubuntu-latest
steps:
- uses: bubkoo/use-app-token@v1
with:
app_id: ${{ secrets.APP_ID }}
private_key: ${{ secrets.PRIVATE_KEY }}
variable_name: bot_token
- uses: bubkoo/welcome-action@v1
with:
GITHUB_TOKEN: ${{ env.bot_token }}
FIRST_ISSUE: |
👋 @{{ author }}
Thanks for opening your first issue here! If you're reporting a 🐞 bug, please make sure you include steps to reproduce it.
To help make it easier for us to investigate your issue, please follow the [contributing guidelines](https://github.com/antvis/X6/blob/master/CONTRIBUTING.md).
We get a lot of issues on this repo, so please be patient and we will get back to you as soon as we can.
FIRST_PR: |
👋 @{{ author }}
💖 Thanks for opening this pull request! 💖
Please follow the [contributing guidelines](https://github.com/antvis/X6/blob/master/CONTRIBUTING.md). And we use [semantic commit messages](https://www.conventionalcommits.org/en/v1.0.0/) to streamline the release process.
Examples of commit messages with semantic prefixes:
- `fix: don't overwrite prevent_default if default wasn't prevented`
- `feat: add graph.scale() method`
- `docs: graph.getShortestPath is now available`
Things that will help get your PR across the finish line:
- Follow the TypeScript coding style.
- Run `npm run lint` locally to catch formatting errors earlier.
- Document any user-facing changes you've made.
- Include tests when adding/changing behavior.
- Include screenshots and animated GIFs whenever possible.
We get a lot of pull requests on this repo, so please be patient and we will get back to you as soon as we can.
FIRST_PR_MERGED: |
👋 @{{ author }} Congrats on merging your first pull request! 🎉🎉🎉