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Mod Filter
This function can be accessed within the conflict solver just toggle the Mod Filter button. It allows you to turn off specific mods from showing in the conflicts. That is provided their count settings filter matches the criteria. IE. Irony if it finds a conflict which has 2 definitions from 2 different mods will not show a specified conflict if the count setting was set to 3.
Aside from this there are several options:
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Ignore Game Conflicts (on by default). If you toggle this option off Irony will show conflicts with game objects which can increase conflict count by a significant margin. This is useful if you want to update a mod to a newer version of the game (ex. migrating mod from 3.2 version of Stellaris to 3.3 version).
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Show Self Conflicts (off by default). If you toggle this option Irony will show conflicts in mods which conflict by itself. This means that certain mods declare the same object 2 or 3 times (be it intentional or accidental).
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Show Only Reset Conflicts (off by default). If you toggle this option Irony will show conflicts only which were reset or will be reset (depending on the Conflict Solver mode). This option can be left on because it will only take effect if a conflict resolution was reset; otherwise it will be treated as being turned off internally. Please note that if this option is toggled on any other filters that were set in mod filters is ignored (in scenarios where the filter can take effect).
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