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fix(dynamic_obstacle_avoidance): improve avoidance for moving NPCs #1170
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fix(dynamic_obstacle_avoidance): improve avoidance for moving NPCs #1170
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…rban scenarios #1170 Signed-off-by: beyza <[email protected]>
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…urban scenarios Signed-off-by: beyza <[email protected]> #1170
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…urban scenarios Signed-off-by: beyza <[email protected]> #1170
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With this PR, dynamic avoidance related scenarios have passed: AWF_Test_Report
…urban scenarios Signed-off-by: beyza <[email protected]>
…o handle dense urban scenarios Signed-off-by: beyza <[email protected]>
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@takayuki5168 san, could you check this PR when you are available or can you assign someone to review? |
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I feel these parameters are acceptable only the velocity is sufficient slow.
I suggest to apply this change to your fork branch.
As another option I request to relax the value so that there is no problem even at 40 km/h.
Thank you for comment @yuki-takagi-66 -san. Is this comment valid for all 3 modified values or do you have doubts about any of them specifically? |
In this scenario, NPC's velocity is 40 km/h but still passing 2024-10-02.16-09-00.mp4 |
Description
Fixes :
Related links
Parent Issue :
Tests performed
when dynamic_obstacle_avoidance is enable
NTR-002-0001-case1.-.Passed.all.cases.mp4
NTR-002-0001-case2.-.Passed.all.cases.mp4
Interface changes
ROS Parameter Changes
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