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[Dense-Urban-ODD] Improve avoidance for parked NPCs #8539

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ahmeddesokyebrahim opened this issue Aug 20, 2024 · 2 comments · May be fixed by autowarefoundation/autoware_launch#1129
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component:planning Route planning, decision-making, and navigation. (auto-assigned) status:stale Inactive or outdated issues. (auto-assigned)

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@ahmeddesokyebrahim
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ahmeddesokyebrahim commented Aug 20, 2024

Checklist

  • I've read the contribution guidelines.
  • I've searched other issues and no duplicate issues were found.
  • I've agreed with the maintainers that I can plan this task.

Description

Part of:

Dense Urban ODD Characteristics

  • Low-Speed Driving: Typical speeds around 15 km/h.
  • Complex Traffic Elements: Includes dense traffic with various dynamic interactions.
  • Dynamic Agents: Frequent encounters with moving pedestrians and cyclists.
  • Bidirectional Movement: Vehicles operate in lanes supporting bidirectional flow.
  • Traffic Rule Non-compliance: Other road users may exhibit behaviors such as:
    • Driving in the wrong direction.
    • Cutting in unexpectedly from off-road areas.
    • Jaywalking pedestrians.
    • Improper overtaking by drivers.
    • Inaccurate parking

In the context of Dense Urban ODD, we need to fine-tune the existing features of the autoware_behavior_path_static_obstacle_avoidance_module and potentially develop new features to better avoid parked and low speed NPC in dense urban areas.

Purpose

Parked NPC in the same direction of ego "UC-NTR-002-0001" "1st iteration"

The following image describes the scenario where

image

Parked NPCs in the same and opposite direction of ego "UC-NTR-002-0002"

image

Possible approaches

The autoware_behavior_path_static_obstacle_avoidance_module should be capable of handling the situations mentioned above.

  • The primary goal will be to tune the parameters of the package to achieve the success of above scenarios.
  • If tuning the parameters is not enough for having successful scenarios, the autoware_behavior_path_static_obstacle_avoidance_module implementation should be improved.

Definition of done

  • Create a proposal for changing parameters.
  • If the package is inadequate to handle scenarios, propose improvements.
  • Ensure all scenarios for Dense Urban ODD pass.
@ahmeddesokyebrahim ahmeddesokyebrahim added the component:planning Route planning, decision-making, and navigation. (auto-assigned) label Aug 20, 2024
@ahmeddesokyebrahim ahmeddesokyebrahim self-assigned this Aug 20, 2024
@ahmeddesokyebrahim ahmeddesokyebrahim moved this to In Progress in Autoware Labs Aug 20, 2024
@ahmeddesokyebrahim ahmeddesokyebrahim changed the title [Dense-Urban-ODD] Improve avoidance for parked NPCs and moving NPCs in opposite direction [Dense-Urban-ODD] Improve avoidance for parked NPCs Sep 3, 2024
@mitsudome-r
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This task will be taken care by @beyzanurkaya as @ahmeddesokyebrahim will be working on the cruising front NPC scenarios.

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stale bot commented Nov 19, 2024

This pull request has been automatically marked as stale because it has not had recent activity.

@stale stale bot added the status:stale Inactive or outdated issues. (auto-assigned) label Nov 19, 2024
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