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Hi, I love this physics engine, is really easy to use... but can't the renderer support WebGL? or should I use a WebGL renderer, like Pixi.js?
also, can this be used in a Web Worker object?
I'm half newbie to js, I need performance for having thousands of particles, that's why I'm asking...
The text was updated successfully, but these errors were encountered:
This is a duplicate of #8 essentially. If/when the renderer is abstracted having a webgl option is easier.
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Hi, I love this physics engine, is really easy to use...
but can't the renderer support WebGL? or should I use a WebGL renderer, like Pixi.js?
also, can this be used in a Web Worker object?
I'm half newbie to js, I need performance for having thousands of particles, that's why I'm asking...
The text was updated successfully, but these errors were encountered: