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WebGL support #9

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joex92 opened this issue Nov 10, 2020 · 1 comment
Open

WebGL support #9

joex92 opened this issue Nov 10, 2020 · 1 comment

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@joex92
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joex92 commented Nov 10, 2020

Hi, I love this physics engine, is really easy to use...
but can't the renderer support WebGL? or should I use a WebGL renderer, like Pixi.js?

also, can this be used in a Web Worker object?

I'm half newbie to js, I need performance for having thousands of particles, that's why I'm asking...

@mreinstein
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This is a duplicate of #8 essentially. If/when the renderer is abstracted having a webgl option is easier.

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