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- cleaned out scripting interface for actors.
Continuous Integration #4447: Commit a4eb394 pushed by coelckers
August 6, 2023 11:00 9m 43s full_reset_1.6
August 6, 2023 11:00 9m 43s
Revert "- DukeActor scriptification framework."
Continuous Integration #4446: Commit eb6f139 pushed by coelckers
August 6, 2023 09:55 9m 17s full_reset_1.6
August 6, 2023 09:55 9m 17s
- RR: fix movement direction of bowling ball.
Continuous Integration #11: Commit 85b6c19 pushed by coelckers
August 6, 2023 08:27 9m 19s master
August 6, 2023 08:27 9m 19s
- RR: fix movement direction of bowling ball.
Continuous Integration #4445: Commit 85b6c19 pushed by coelckers
August 6, 2023 08:27 8m 15s master
August 6, 2023 08:27 8m 15s
- SW: Clear FinishTimer when starting a new level.
Continuous Integration #10: Commit bd078cc pushed by coelckers
August 3, 2023 15:55 10m 35s master
August 3, 2023 15:55 10m 35s
- SW: Clear FinishTimer when starting a new level.
Continuous Integration #4444: Commit bd078cc pushed by coelckers
August 3, 2023 15:55 10m 56s master
August 3, 2023 15:55 10m 56s
- update zmusic version in github workflow
Continuous Integration #9: Commit 02987b1 pushed by madame-rachelle
August 3, 2023 12:08 12m 46s master
August 3, 2023 12:08 12m 46s
- update zmusic version in github workflow
Continuous Integration #4443: Commit 02987b1 pushed by madame-rachelle
August 3, 2023 12:08 13m 16s master
August 3, 2023 12:08 13m 16s
Add appimage build workflow
Continuous Integration #4442: Commit 165c7b2 pushed by madame-rachelle
August 3, 2023 11:58 9m 52s master
August 3, 2023 11:58 9m 52s
Add appimage build workflow
Continuous Integration #8: Commit 165c7b2 pushed by madame-rachelle
August 3, 2023 11:58 8m 48s master
August 3, 2023 11:58 8m 48s
- moved rnd_plasma into global space again.
Continuous Integration #4441: Commit 20b9650 pushed by coelckers
August 3, 2023 10:55 9m 44s master
August 3, 2023 10:55 9m 44s
- fixed: SW's intro video must not stop playing music.
Continuous Integration #4440: Commit 2a9a503 pushed by coelckers
August 3, 2023 09:45 10m 10s full_reset
August 3, 2023 09:45 10m 10s
- Tiny bit of abstraction in PlayerAngle struct.
Continuous Integration #4439: Commit e139d39 pushed by coelckers
August 3, 2023 09:38 10m 56s float_refactor_2
August 3, 2023 09:38 10m 56s
- Tiny bit of abstraction in PlayerAngle struct.
Continuous Integration #4438: Commit 8242ae1 pushed by coelckers
August 3, 2023 08:42 8m 9s float_refactor_2
August 3, 2023 08:42 8m 9s
- Tiny bit of abstraction in PlayerAngle struct.
Continuous Integration #4437: Commit f0ae147 pushed by coelckers
August 3, 2023 07:51 7m 47s float_refactor_2
August 3, 2023 07:51 7m 47s
- __int_opos is gone.
Continuous Integration #4436: Commit 34395bd pushed by coelckers
August 3, 2023 07:18 9m 57s float_refactor_2
August 3, 2023 07:18 9m 57s
- don't draw invalid shadow sprites.
Continuous Integration #4435: Commit 7c9de2a pushed by coelckers
August 3, 2023 07:17 10m 48s full_reset
August 3, 2023 07:17 10m 48s
- redo work from https://github.com/ZDoom/gzdoom/commit/b95dbaf914618…
Continuous Integration #4434: Commit 7936aca pushed by madame-rachelle
August 2, 2023 04:36 10m 3s master
August 2, 2023 04:36 10m 3s