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SenkyDragon committed Sep 15, 2023
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24 changes: 16 additions & 8 deletions docs/sps.mdx
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Expand Up @@ -56,21 +56,29 @@ full backward-compatible replacement for DPS (Dynamic Penetration System by Rali

## How to move/rename generated "Sockets" menu

- Select your avatar root object in the hierarchy, the same object that contains your VRC Avatar Descriptor.
- In the Inspector, if there is not already a VRC Fury component, click "Add Component" and add one.
![image](tutorials/assets/sps/230132323-fa7422c1-f883-4d3c-b498-ad100bf0a617.png)
- In that VRC Fury component, click the "+" on the bottom right and add a "Move Menu Item" subcomponent.
- In "From Path", enter `Sockets`
- In "To Path", enter the new path you want to find it in. For example, if you want it called `Holes` in a folder called `CoolMenu`, you would type in `CoolMenu/Holes`
![image](tutorials/assets/sps/2023-09-05--21-19-33-Unity.png)
- Done!
* Select your avatar root object in the hierarchy, the same object that contains your VRC Avatar Descriptor.
* In the Inspector, if there is not already a VRC Fury component, click "Add Component" and add one.
> ![image](assets/sps/230132323-fa7422c1-f883-4d3c-b498-ad100bf0a617.png)
* In that VRC Fury component, click the "+" on the bottom right and add a "Move Menu Item" subcomponent.
* In `From Path`, enter `Sockets`
* In `To Path`, enter the new path you want to find it in. For example, if you want it called `Holes` in a folder called `CoolMenu`, you would type in `CoolMenu/Holes`
> ![image](assets/sps/2023-09-05--21-19-33-Unity.png)
* Done!
## Troubleshooting

### Plug continues deforming in editor even when all sockets are disabled

A bug in the unity editor causes shaders to receive old light positions when all lights have been disabled. This
does not occur in game.

### Plug seems to work in the editor, but doesn't deform in game

Ensure you have `Avatar Self Interact` enabled in the VRChat settings menu.

import selfInteract from './assets/sps/self-interact.png';

<img src={selfInteract} width="300px"/>

### Other question?

Ask on the discord!

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