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Rewrite for MODX 3 #34

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halftrainedharry
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A rewrite of this extra to run exclusively on MODX 3.

@gpsietzema
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@halftrainedharry wow thanks! Just to be sure: this means we need to have two versions on modx.com I guess? One with compatibility until 2.x and one for 3.x (this one)?

@halftrainedharry
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Yes, I guess so.

As this extra isn't actively developed (no update in 5 years), it seemed more reasonable to rewrite the code completely to MODX 3, than do create a hybrid version for 2.x/3.x.

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