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Functions To Override While Setting Up New Character Blueprints

Doğa Can Yanıkoğlu edited this page Feb 27, 2022 · 1 revision

There are a few functions you will need to override & maintain in blueprints if you're creating a new character blueprint from scratch.

In your player character blueprint:

  • GetGetUpAnimation
  • GetRollAnimation

In the MantleComponent:

  • GetMantleAsset
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