Skip to content

Releases: Scobalula/Greyhound

Release v1.46.3.2

04 Apr 20:08
Compare
Choose a tag to compare

OUTDATED

Check tool-release channel in discord server to get the latest version.

Fix

  • Fixed the issue of MW2023 XMaterials Support occurs in the Season 3.

Full Changelog: 1.46.3.1...1.46.3.2

Release v1.46.3.1

17 Feb 23:25
Compare
Choose a tag to compare

Fix

  • MW6 Delta Animations Support.
    (Includes root bone keyframe transform data of rootmotion animations.)

Full Changelog: 1.46.3.0...1.46.3.1

Release v1.46.3.0

27 Jan 19:41
Compare
Choose a tag to compare

New

  • Moved experimental feature "Remove model basename" of last version into settings as "remove_mdl_basename" in json.
  • Optimized some things with anims exporting.

Fix

  • mw5 Fixed an error that some animation keyframes had incorrect data previously.
    (The problem with additive animations is the most obvious before. Other animations may also have certain problems for this error, but there is no investigation.)

For this reason, if you still want to use mw5 animations:
If you have extracted them in mw5 handler before, you need to re-extract them to prevent any problems of bad anims.
If your mw5 anims are extracted from mw6 handler, there will be no problem.

Full Changelog: 1.46.2.0...1.46.3.0

Release v1.46.2.0

13 Jan 21:10
Compare
Choose a tag to compare

New

  • Integrated more hash tables for MW5 MW6 in pkg_test folder. Really thankful to via @WetEgg.
  • Added a config setting that allows exporting max quality model while maintaining the same lod index suffix as the game. (#62)
    For example, among the Treyarch game models, lod0 is the worst quality. The higher the lod index, the higher the quality of the model.
    It can be enabled by setting the value of key "match_game_lod_index" to "true" in greyhound.json.

Fix

  • When an error occurs when exporting assets, it will no longer crash due to exceptions. (#58) (#59)
    Extracting problematic assets will also be marked as an error.
  • Fixed a decompression error of xpak cache (LZ4). (#60)
    (Solved the error when exporting BO3 assets)

Full Changelog: 1.46.1.0...1.46.2.0

Release v1.46.1.0

31 Dec 09:13
Compare
Choose a tag to compare

New

  • MW5 MW6 The name of blueprint weapon attachment model will be display without the base name at the end.
    e.g. model name: xxx_v1::xxx_v0 -> xxx_v1
  • Update hash package setup
    MW5 MW6 Handler will load some test wni files and a image wni named fnv1a_ximages_mw5.wni.
  • Misc optimizations.

Fix

  • Re-enable images export support.
  • Re-enable Coldwar export support.
  • Re-enable CDNDownloader setting support.
  • Fix a crash with Vanguard hashed sounds. (#51)

Full Changelog: 1.46.0.0...1.46.1.0

MW3, Fixes, and More

28 Dec 12:58
12b3a04
Compare
Choose a tag to compare
  • Add public experimental support for MW3
  • Add experimental support for Steam titles added from BNet
  • Fix face export order for Cast (CW -> CCW) (echo000)
  • Disable windows maximum path length limitation and adapt to MW2022 hash table (dest1yo)
  • Fix crashes with some BNet titles and installs due to large file spans/data file counts
  • Other misc fixes (refer to source code for detailed changes)

Final release by me, going forward dest1yo will be taking over development for Greyhound and Cordycep.

Fix MW2 Lods + XAnims

24 Nov 22:06
0e95eb5
Compare
Choose a tag to compare
  • Fixed some xmodels exporting lower lods in MW2 due to a bad distance value.
  • Fixed some xanims not showing up in MW2 due to a debug check.

Full support for MW2 Skeletal Animations

23 Nov 21:15
511879a
Compare
Choose a tag to compare
  • Full support for MW2 Skeletal Animation Data. Previously only animations with a single data buffer could be exported, now all animations can be exported, opening up a lot of previously un-viewable animations.

MW2 Images + Loaded Images

11 Nov 21:16
fac8cd8
Compare
Choose a tag to compare
  • Added support for loading MW2 Images within the asset list.
  • Added support for exporting MW2 Loaded Images.

MW2 Sound Fixes

03 Nov 07:52
fac8cd8
Compare
Choose a tag to compare
  • Fixes for crashes while exporting MW2 Sounds.