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Stackable

Stackable is a mod that allows People to force any Item to a specific stack size. When installed it will default to 64 for every Items (including Totems, Tools and Armor). Moddeveloper can set a Maximum stacksize that will be used. This can be disabled by the User. Moddeveloper can also print a warning if this Mod does not work correctly with there Mod. They can also set a Warning when the User forces the stacksize. These warnings can be disabled.

Could break some functionality of the game when you go over 64

Integration

ModMenu

Dependencies

Requires Cloth Config and Fabric API Recommended but not needed is Mod Menu

Config

stackSize = 64
onlyUnstackables = false
onlyStackables = false
forceStackSize = false
turnWarningsOff = false
useMultiplier = false
stackMultiplier = 1

Apply the stackSize only to unstackables Items like Totems or Tools:

stackSize = 64
onlyUnstackables = true
onlyStackables = false
forceStackSize = false
turnWarningsOff = false
useMultiplier = false
stackMultiplier = 1

Apply only to stackables:

stackSize = 64
onlyUnstackables = false
onlyStackables = true
forceStackSize = false
turnWarningsOff = false
useMultiplier = false
stackMultiplier = 1

Force the stacksize to every item of a Mod that sets a Max stacksize:

stackSize = 64
onlyUnstackables = false
onlyStackables = false
forceStackSize = true
turnWarningsOff = false
useMultiplier = false
stackMultiplier = 1

Use multiplier of 8:

stackSize = 64
onlyUnstackables = false
onlyStackables = false
forceStackSize = false
turnWarningsOff = false
useMultiplier = true
stackMultiplier = 8

For mod Devs.

First add jitpack to the repositories as an Repo:

repositories {
	...
	maven { url "https://jitpack.io" }
}

Then in dependencies:

dependencies {
        modImplementation 'com.github.robaertschi:stackable:${project.stackable_version}'
}

Then in gradle.properties:

stackable_version = version

Replace version with the Mod Version which you find here on GitHub Rleases/Tags or on Modrinth Project Page.

Then implement IDefinedStackableItem for your Item. There could be an easier way in the Future without needing to create a complete new Item class but for now it is only this way.