Fix AddBytes not resetting data segments #68
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The following actions uses node12 which is deprecated and will be forced to run on node16: game-ci/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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From https://github.com/RiptideNetworking/Riptide
* [new tag] v0.1.0 -> v0.1.0
* [new tag] v0.2.0 -> v0.2.0
* [new tag] v0.2.1 -> v0.2.1
* [new tag] v0.2.2 -> v0.2.2
* [new tag] v0.2.3 -> v0.2.3
* [new tag] v0.3.0 -> v0.3.0
* [new tag] v0.4.0 -> v0.4.0
* [new tag] v0.5.0 -> v0.5.0
* [new tag] v0.6.0 -> v0.6.0
* [new tag] v0.7.0 -> v0.7.0
* [new tag] v0.7.1 -> v0.7.1
* [new tag] v0.8.0 -> v0.8.0
* [new tag] v0.8.1 -> v0.8.1
* [new tag] v0.8.2 -> v0.8.2
* [new tag] v1.0.0 -> v1.0.0
* [new tag] v1.1.0 -> v1.1.0
* [new tag] v1.2.0 -> v1.2.0
* [new tag] v2.0.0 -> v2.0.0
* [new tag] v2.1.0 -> v2.1.0
* [new tag] v2.1.1 -> v2.1.1
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The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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