Fix unhandled SocketExceptions when sending (#102) #57
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name: Update Unity Package | |
on: | |
push: | |
branches: | |
- main | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
- name: Delete .cs files from package branch | |
run: | | |
git fetch | |
git checkout unity-package | |
find Packages/Core/Runtime/Core -name "*.cs" -type f -delete | |
git config --global user.email "[email protected]" | |
git config --global user.name "Tom Weiland" | |
git add Packages | |
git commit -m "Update package" | |
- name: Setup .NET Core SDK | |
uses: actions/[email protected] | |
with: | |
dotnet-version: 3.1 | |
- name: Build Riptide | |
run: | | |
git checkout main | |
dotnet build RiptideNetworking/RiptideNetworking.sln | |
- name: Checkout package branch | |
run: | | |
git checkout unity-package | |
git add Packages | |
git commit --amend --no-edit | |
- name: Create LFS file list | |
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id | |
- name: Restore LFS cache | |
uses: actions/cache@v3 | |
id: lfs-cache | |
with: | |
path: .git/lfs | |
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }} | |
- name: Git LFS pull | |
run: | | |
git lfs pull | |
git add . | |
git reset --hard | |
- name: Restore Library cache | |
uses: actions/cache@v3 | |
with: | |
path: Library | |
key: unity-package-project-library | |
- name: Unity builder | |
uses: game-ci/[email protected] | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: StandaloneWindows # This field is required, but won't actually be used because the build method doesn't do anything | |
buildMethod: MetaGenerator.Build.GenerateMetaFiles | |
- name: Commit and push changes | |
run: | | |
git add Packages | |
git commit --amend --no-edit | |
git push |