Annotations
12 warnings
deploy
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
deploy
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
deploy:
gamevault/Helper/CommandHelper.cs#L14
Nullability of reference types in type of parameter 'parameter' of 'bool CommandHelper.CanExecute(object parameter)' doesn't match implicitly implemented member 'bool ICommand.CanExecute(object? parameter)' (possibly because of nullability attributes).
|
deploy:
gamevault/Helper/CommandHelper.cs#L19
Nullability of reference types in type of parameter 'parameter' of 'void CommandHelper.Execute(object parameter)' doesn't match implicitly implemented member 'void ICommand.Execute(object? parameter)' (possibly because of nullability attributes).
|
deploy:
gamevault/Helper/CommandHelper.cs#L25
Nullability of reference types in type of 'event EventHandler CommandHelper.CanExecuteChanged' doesn't match implicitly implemented member 'event EventHandler? ICommand.CanExecuteChanged'.
|
deploy:
gamevault/ViewModels/ViewModelBase.cs#L13
Nullability of reference types in type of 'event PropertyChangedEventHandler ViewModelBase.PropertyChanged' doesn't match implicitly implemented member 'event PropertyChangedEventHandler? INotifyPropertyChanged.PropertyChanged'.
|
deploy:
gamevault/Converter/GameSizeConverter.cs#L20
Possible null reference argument for parameter 's' in 'double double.Parse(string s)'.
|
deploy:
gamevault/Converter/GameStateColorConverter.cs#L15
Possible null reference argument for parameter 'value' in 'object Enum.Parse(Type enumType, string value)'.
|
deploy:
gamevault/Converter/GameSizeConverter.cs#L42
The variable 'ex' is declared but never used
|
deploy:
gamevault/Converter/GameStateColorConverter.cs#L31
Possible null reference return.
|
deploy:
gamevault/Converter/GameStateColorConverter.cs#L37
Possible null reference return.
|
deploy:
gamevault/Converter/GameStateColorConverter.cs#L35
The variable 'ex' is declared but never used
|