add clone and debug to more callbacks #136
Merged
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In order to integrate steamworks-rs with iced-rs, the steam callbacks need to derive both Debug and Clone in order to be injected into Iced's ecosystem as Messages. I noticed that 5 out of the 14 callbacks I was using were either missing Debug, Clone, or both. I went through and added Debug and Clone to some more callbacks. I didn't touch the network ones though, those went really deep all the way into the OS bindings.