fix: epic games login now works. #654
Workflow file for this run
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name: Build | ||
on: | ||
push: | ||
paths: | ||
- '.github/workflows/build.yml' | ||
- 'Mythic.xcodeproj/**' | ||
- 'Mythic/**' | ||
paths-ignore: | ||
- '**/Localizable.xcstrings' | ||
pull_request: | ||
paths: | ||
- '.github/workflows/build.yml' | ||
- 'Mythic.xcodeproj/**' | ||
- 'Mythic/**' | ||
workflow_dispatch: | ||
jobs: | ||
build: | ||
runs-on: macos-15 | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
- name: Debug - List directory contents | ||
run: ls -R | ||
- name: Debug - Print environment variables | ||
run: env | ||
- name: Install Command Line Tools for Xcode (if it's not installed) | ||
run: | | ||
echo "Checking Xcode Command Line Tools..." | ||
if xcode-select --version >/dev/null 2>&1; then | ||
echo "Xcode Command Line Tools is installed, skipping." | ||
else | ||
echo "Xcode Command Line Tools is not installed, installing." | ||
xcode-select --install | ||
fi | ||
- name: Debug - Xcode version | ||
run: xcodebuild -version | ||
- name: Debug - Available Xcode schemes | ||
run: xcodebuild -list -project Mythic.xcodeproj | ||
- name: Build | ||
run: | | ||
echo "Starting build process..." | ||
set -x # Enable command echoing | ||
xcodebuild -scheme Mythic CODE_SIGNING_ALLOWED=NO SWIFTLINT=NO -verbose | ||
set +x # Disable command echoing | ||
- name: Debug - Build artifacts | ||
if: failure() | ||
run: | | ||
echo "Listing build artifacts..." | ||
ls -R ~/Library/Developer/Xcode/DerivedData |