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This repository has been archived by the owner on Jan 12, 2023. It is now read-only.
MasterPuffin edited this page Sep 23, 2017
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2 revisions
Description
Spawns a vehicle with a custom texture at a marker or at the players position. Also sets the vehicles PMF_var_VehicleType Variable (needed for emergency lights and sounds).
Dependencies
Vehicles and skins have to be configured in the PMF\vehicle\fn_CustomSpawn.sqf file. Classnames can be found here.
Parameters
destination: Either a marker variable or me to spawn the vehicle at the players position.