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Update Traditional Chinese (zh_tw.json) #2361

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5 changes: 5 additions & 0 deletions src/main/resources/assets/iris/lang/zh_tw.json
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,12 @@
"iris.shaders.debug.disabled": "已停用除錯。",
"iris.shaders.debug.failure": "無法啟用除錯,您的電腦不支援除錯功能。",
"iris.shaders.debug.restart": "您沒有除錯內容,請重新啟動後啟用除錯。",
"iris.load.failure.shader": "光影包加載失敗!請向光影開發者報告此錯誤。",
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"iris.load.failure.generic": "Iris 嘗試加載光影時遇到了問題,請將此問題報告給 Iris 開發者。",
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"iris.shaders.ssbofailure": "光影要求特定功能(SSBO),但您的 GPU 不支援,因此它可能無法正常運作。",
"iris.keybind.reload": "重新載入光影",
"iris.keybind.shaderPackSelection": "光影包選擇畫面",
"iris.keybind.wireframe": "線框模式(僅限單人遊戲)",
"iris.keybind.toggleShaders": "開關光影",
"iris.keybinds": "Iris",
"iris.shaders.reloaded.failure": "無法重新載入光影!原因:%s",
Expand Down Expand Up @@ -59,6 +62,8 @@
"options.iris.shadowDistance.enabled": "能讓您變更陰影的最大距離。超出此距離的地形和實體將不會有陰影。降低陰影距離能顯著提升效能。",
"options.iris.shadowDistance.disabled": "您無法變更目前光影包所設定的陰影顯示距離。",
"options.iris.shadowDistance.sodium_tooltip": "陰影繪製距離控制著在陰影通道中可以繪製多遠的地形。較低的距離意味著繪製的地形較少,從而提高 FPS。在明確指定了陰影繪製距離的光影包中,此選項無法更改。實際的陰影繪製距離受顯示距離設定的限制。",
"options.iris.colorSpace": "色彩空間",
"options.iris.colorSpace.sodium_tooltip": "要將螢幕轉換至的色彩空間。這功能作用於光影包之上。如果不確定,請使用 SRGB。",
"options.iris.gui.hide": "隱藏介面",
"options.iris.gui.show": "顯示介面",
"pack.iris.select.title": "選擇",
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