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DonkeyKong

Harshil Goel 201401171 DonkeyKong Assignment UG2 CSE

python donkeykong.py to play board.py contains main algorithm of play person.py defines person class player.py defines player class donkey.py defines donkey class fireball.py defines fireball class

Key Points:

  • Donkeys increase at every level.
  • Colored Output
  • Fireballs can be made to appear randomly or with some ai with very less change in code.
  • When user completes a level, i.e. resques the princess, Score remains intact but Coins Collected changes back to 0(to show how many coinse were collected in this level.)
  • getPosition(), checkWall(), checkCollision() ((Implemented as checkBlocking()), collectCoin() were implemented
  • I could not take simontaneous input for jump. So you will need to press space first then the direction in which you want to jump

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