Skip to content

Commit

Permalink
[blueblur] Add Lightfield size information to level troubleshooting
Browse files Browse the repository at this point in the history
  • Loading branch information
PTKay authored Feb 28, 2024
1 parent 955e466 commit d57e7aa
Showing 1 changed file with 4 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -131,4 +131,7 @@ The game doesn't load certain Sonic animations to save memory if the gimmick in
<Order>0</Order>
</Node>
</Node>
```
```

### Lightfield File Too Large
Your game might crash randomly when booting your level if the level's lightfield (.lft) file is too large. Try reducing the sample count or the minimum cell radius in HedgeGI to reduce the lightfield's file size.

0 comments on commit d57e7aa

Please sign in to comment.