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[sonic2010] Expand unused object discoveries page (#73)
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* [sonic2010] Add discovery info for ObjectLookCamera

* [sonic2010] Add unused MotoraEventCollison object docs

* [sonic2010] Add unused SpinLaser variant documentation

* [sonic2010] Touchup unused SpinLaser descriptions
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DeaTh-G authored May 20, 2024
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33 changes: 20 additions & 13 deletions hedgedocs/discoveries/sonic2010/objects/unused.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,16 +15,18 @@ description: Information on objects that went unused in Sonic Colors.
This section is missing some information. Help us fill it in!

### SpinLaserStraightMove
An unused, moving variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster.

!!! important
This section is missing some information. Help us fill it in!
An unused variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster.
It moves in a straight line depending on the distance and speed set from the object's parameters.
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/spinLaserStraightMove.webm" type="video/webm">
</video>

### SpinLaserPathMove
An unused, variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster, which moves along a path.

!!! important
This section is missing some information. Help us fill it in!
An unused variant of the spinning laser object seen in various levels of Sweet Mountain and Asteroid Coaster.
It moves along a given path at the speed set from the object's parameters.
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/spinLaserPathMove.webm" type="video/webm">
</video>

### RotationGlobe
An unused object meant to be used by the spike wisp in gameplay.
Expand Down Expand Up @@ -63,9 +65,11 @@ An unused, electric variant of the normal enmLarva (Larva) enemy.
## Cameras

### ObjectLookCamera

!!! important
This section is missing some information. Help us fill it in!
An unused camera variant leftover from Sonic Unleashed (HD).
The camera locks onto a targetted object and orbits around it based on the player's position.
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/objectLookCamera.webm" type="video/webm">
</video>

## Colliders

Expand All @@ -80,8 +84,11 @@ An unused, electric variant of the normal enmLarva (Larva) enemy.
This section is missing some information. Help us fill it in!

### MotoraEventCollision
!!! important
This section is missing some information. Help us fill it in!
An unused collision object to re-spawn defeated Motobugs on demand.
The behaviour is more or less the same as the automatic respawning of the enemy found in Starlight Carnival Act 4.
<video autoplay loop muted defaultmuted playsinline>
<source src="../assets/unused/motoraEventCollision.webm" type="video/webm">
</video>

## Test Objects

Expand Down

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