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Add version differences #7
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that cant be, i remember them adding non color-indexed sprites. but i cant remember where i got that info... |
found it: siredmar/mdcii-engine#87 (comment) |
Whoopsie, looks like I didn't have the ToolGfx files on my radar at all. I looked into them for KE, GOG, HE, for each language I had available. The way assets are reused across versions is more complex than I had suspected. Funnily enough, the Polish GOG version must be a version below KE, but I cannot tell right now whether it's NINA or the original (because I don't have those versions around). I put all the new version-specific details into a separate file, because that seemed more manageable. Let me know what you think. |
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Very nice research.
I don't have the files at me to test right now, but I'm gonna trust you that they are correct 😃
Since we talked about potential changes in the History Edition, I got my hands on it. Comparing file hashes of
haeuser.cod
,figuren.cod
and all BSH files for KE, GOG, History Edition, I found that they're all identical.So whoever stated that BSH files were changed for the History Edition may have compared them to the original or NINA versions. 🤔