Releases: GameLab-UNIL-EPFL/Lausanne-1830
Version 1.5
This new release is a purely graphical one, and contains new visuals and animations for multiple different scenes!
Playing the release
As for the previous versions, the game is available to be played on itch.io.
The game is also hosted on its own website, which is open to the public.
The WebGL build is included in this release (Lausanne_1830_v1_5.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Contributors
- @sarsurgithub : All new visuals.
- @astonedf : Integration of said visuals
Version 1.4
This is a major release, mostly oriented towards revamping the game's audio. It introduces the following updates.
Content
- [Audio] Updated background music, with new themes for every scene.
- [Audio] Updated ambient audio, allowing for area-based dynamic audio (rather than simply point based) -> river, brewer, etc...
- [Audio] Dynamic audio for footstep sounds depending on floor type.
- [Visuals] Complete overhaul of the visuals for the interior of the Mill.
- [Visuals] Updated visuals for the brewery.
- [Code] Various bug fixes and QoL improvements.
Playing the release
As for the previous versions, the game is available to be played on itch.io.
The game is also hosted on its own website, which is open to the public.
The WebGL build is included in this release (Lausanne_1830_v1_4.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Contributors and Liked Issues
This PR responds to issues #222 and #218 .
The contributors to this PR are:
- @astonedf : Background music & Audio.
- @sarsurgithub : All new visuals.
- @dobios : Dynamic Audio systems and bug fixes.
Version 1.3.1
Content
This release introduces a revised translation for the English version of the game.
Thank you to @audrey-leong for the contribution !
Miscellaneous
Additionally a small sprite import bug in the French version of the game was fixed.
Playing the release
As for the previous versions, the game is available to be played on itch.io.
The game is also hosted on its own website, which is open to the public.
The WebGL build is included in this release (Lausanne_1830_v1_3_1_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Contributors
- Translation revision: @audrey-leong
- Tiny import bug fix: @dobios
Version 1.3
Content
This release mainly introduces an English version of the game.
To do so, the following modifications were performed:
- Upgrade of the dialogue system to now load in text dynamically based on the language stored in
Context
. - Refactor of the dialogue and quest system to now be entirely generic and depend on external
.xml
files. - Introduction of three new resource types:
TextSprite
,TextTexture
, andTextTextureButton
, which are reloaded dynamically depending on the language stored inContext
. - Introduction of a new
TextLabel
type, which depends on the contents of the translatablelabels.xml
file. - Introduction of a new language selection button in the main menu of the game.
Miscellaneous
Additionally to the main features added by this release, the following "fixed in passing" features were also added:
- Fixed game export resolution to avoid doubled pixels.
- Some graphical bugs were fixed (missing shadows, etc...) .
- General code refactor and documentation.
Playing the release
As for the previous versions, the game is available to be played on itch.io.
The game is also hosted on its own website, which is open to the public.
The WebGL build is included in this release (Lausanne_1830_v1_3_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Contributors
Version 1.2
Release Content
Tiny update, which adds keyboard controls to the map location selection screen.
Playing the release
As for the previous versions, the game is available to be played on itch.io.
The game is also hosted on its own website, which is open to the public.
The WebGL build is included in this release (Lausanne_1830_v1_2_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Contributors
The contributors for this release are:
- @astonedf : Added the keyboard controls for the map location selection.
Version 1.1
Release Content
Small update that mostly contains bug fixes and typos found withing the first week of the full release, such as:
- Bug fix where tutorial character info was overriding the objective on every scene change.
- Bug fix where, at the end of the tutorial, changing tabs wasn't updating the objective.
- Some typos were fixed in PRs made by the community (thanks to @xentenza & @raphink for their contributions).
- A graphical typo was fixed in the letter sprite used in the tutorial.
Playing the release
As for the previous versions, the game is available to be played on itch.io.
The game is also hosted on its own website, which is open to the public.
The WebGL build is included in this release (Lausanne_1830_v1_1_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Contributors
The contributors for this release are:
Version 1.0
Lausanne 1830 is finally out of Alpha!
This is the official full release of version 1.0 of the game.
Release Content
This version adds the following major updates to the game:
- Greatly improved graphics with polished version of every scene.
- Improved performance over alpha version.
- Improved tutorial, which guides the player far more than ever before.
- New title screen, ending, and credits.
- Entrance animations in every scene.
- Revamped dialogue system (no more bugs hopefully).
- MANY bugs have been fixed, mostly related to interactions and quests.
Playing the release
As for the previous versions, the game is available to be played on itch.io.
On top of that the game is now also hosted on its own website, which will be open to the public soon.
The WebGL build is included in this release (Lausanne_1830_v1_0_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has been developed for Firefox and Chrome. Inconsistent behavior might occur if played on Edge or Safari.
Alpha v0.081
Release Content
Small update containing the following:
- Added animation with additional character information when a page is completed.
- Various bug fixes.
Playing the release version
The WebGL build is included in this release (Lausanne_1830_alpha_v0_081_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has only been confirmed to work well in Firefox and Chrome. Known bugs exist on Edge and Safari.
A deployed in-browser version is also available to play on itch.io.
Alpha v0.08
Release Content
Huge update to the game, containing the following content:
- Tutorial added at the start of the game.
- Administration room added, where the QuestNPC will reside.
- New Flon area containing a new building interior and exterior.
- New Casino exterior area added.
- Several new sources added throughout the map.
- General clean up of the graphics.
- Rework of the notebook, including added feedback when a page is completed.
Playing the release version
The WebGL build is included in this release (Lausanne_1830_alpha_v0_08_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has only been confirmed to work well in Firefox and Chrome. Known bugs exist on Edge and Safari.
A deployed in-browser version is also available to play on itch.io.
Alpha v0.07
Release Content
This is a decently sized release that adds the following:
- New puzzle solvable through a beer brewing minigame.
- Various bug fixes mostly related to interactions and dialogue.
Playing the release version
To play this release, please download the archive relative to you OS:
- Linux: Lausanne_1830_alpha_v0_07_Linux.zip
- MacOS: Lausanne_1830_alpha_v0_07_Mac.zip (Only works on x86_64, not built for M1)
- Windows: Lausanne_1830_alpha_v0_07_Windows.zip
Once the archive is downloaded, decompress it and run the binary executable entitled Lausanne_1830.{x86_64, app, exe}.
The WebGL build is included in this release (Lausanne_1830_alpha_v0_07_WebGL.zip) and can be run by hosting a local server in the uncompressed directory, e.g. using python:
python -m http.server
The WebGL version has only been confirmed to work well in Firefox and Chrome. Known bugs exist on Edge and Safari.
A deployed in-browser version is also available to play on itch.io.