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Replace old 32x/64x/png/gradiented circuitry textures with better 16x ones #3509
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oh god here it comes
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BlueHero233
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enhancement
Improve an existing mechanic. Please explain the change with a before/after comparison.
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Nov 17, 2024
Dream-Master
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ongoing freeze - do not merge
PR tagged with this do not meet the requirement to be merged during a freeze.
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Nov 18, 2024
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enhancement
Improve an existing mechanic. Please explain the change with a before/after comparison.
ongoing freeze - do not merge
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Mainframes suck. among other things
they're ugly
i have made them better
BEFORE
AFTER
*note, the photonically enriched wafer is animated correctly, this screencap is just of a bad frame
all pngs and 32x nonsense has been boomed and replaced with beautiful functionally identical 16x textures
the mainframe is of particular importance that its shape was mimiced as well as possible, since people often dislike change and mainframes are a core aspect of the game. the design we came up with was workshopped over several hours through the intellectual contributions of several texture dev and main dev people.
here is what the new optical mainframe looks like fully animated:
i do not have the resources to figure out how the hell to screen record. majority of the circuits are still animated ala the previous change by the wonderful terra, but i did not animate textures that i did not believe i could faithfully represent in 256 pixels. this is a job for someone who isnt me
t3 circuits, the computers remain non 16x. why? because they fit in the art style and are too iconic to change. i grappled with perhaps extending the texture of the workstation to all other tiers because i like how it looks, but again, i do not want to poke the hornets nest of "old thing good, new thing bad"
the wafer texture was again workshopped over days via the intellectual contributions of many devs both of texture and code alike. the cut wafer texture sucks but its whatever at least it is not a 64x monstrosity
the earlygame circuit components have been made to look not stupid and png, and later on, glass tubes for all your wetware board needs no longer look ugly as all hell.
this modpack is worthy of the polish that a modern minecraft modpack deserves, and as such, the coloring and shading on the old circuit textures that arent mainframes have been updated in line with a modern understanding of pixel art color theory. wetwares appear more pink because it looks like flesh and we all thought that was cute.
this pr has a portion of it already accepted, for the new masks for beamline. also. i dont know where the pico wafers are stored but they will need to have their textures updated too.
THIS PR IS UNTESTED I LITERALLY JUST SWAPPED IMAGES AND DELETED MCMETA FILES SO IT SHOULD WORK BUT I WILL TEST IT AT SOME POINT OR SOMEONE ELSE WILL AND THEN EVENTUALLY THIS MESSAGE GOES AWAY HMMM YES YES.
credit to our resident epic artist bluehero for the gallium arsenide crystal textures.